pandemonium_engine/PATCHES.md

3.7 KiB

Applied / backported patches / prs

Skeleton Editor

The engine contains TokageItLab's SkeletonEditor prs 3.2 version from the godot engine repository.

Original pr: https://github.com/godotengine/godot/pull/45699 3.2 version: https://github.com/TokageItLab/godot/commits/pose-edit-mode

In order to simplify merging upstream godot commits I decided to port the necessary engine side changes by hand, (hopefully) in a way which minimalizes merge conflicts later. The editor plugins themselves are available via an engine module (modules/skeleton_editor).

Core Changing Commits: cb6f4aea984ab782608b91a7c5be215ab262e349 66a93366886b46e0b7fab4e3b54e0b59737c8d19

Patches that I'm considering

Maybe, Probably later

Not as important, but would be cool

Might get merged soon, not sure

Not sure

These will probably get merged eventually on upstream, it might be worth considering them again later