pandemonium_engine/platform/iphone
Rémi Verschelde 8be8577da6 SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize
- `-fomit-frame-pointer` is included automatically by both GCC and
  Clang in `-O1` and above.
- `-ftree-vectorize` is included automatically by GCC in `-O2` and
  beyond, and seems always enabled by Clang.

Closes #66296. See that issue for a detailed investigation.

(cherry picked from commit c5c3d13dc0dbbf95a2350f57d69e7cdc546d395d)
2022-12-11 19:12:18 +01:00
..
api Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
export Use image loader directly to avoid "resource as image file" errors. 2022-11-30 18:41:01 +01:00
plugin Moved the error macros. 2022-08-17 15:14:19 +02:00
app_delegate.h
app_delegate.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
detect.py SCons: Remove redundant -fomit-frame-pointer and -ftree-vectorize 2022-12-11 19:12:18 +01:00
device_metrics.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
device_metrics.m Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
display_layer.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
display_layer.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
ios.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
ios.mm Backported most of the improvements to String from Godot4. 2022-08-15 22:54:03 +02:00
joypad_iphone.h
joypad_iphone.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
keyboard_input_view.h Ported: Add support for multiple virtual keyboard types - brianwinterpixel 2022-08-19 16:18:53 +02:00
keyboard_input_view.mm Ported: Add support for multiple virtual keyboard types - brianwinterpixel 2022-08-19 16:18:53 +02:00
logo.png
main.m Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
native_video_view.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
native_video_view.m Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
os_iphone.h Also renamed the files. 2022-08-19 21:24:36 +02:00
os_iphone.mm Ported: Add double_tap attribute to InputEventScreenTouch 2022-11-13 01:29:17 +01:00
pandemonium_app_delegate.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_app_delegate.m Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_iphone.mm Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
pandemonium_view_gesture_recognizer.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_view_gesture_recognizer.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
pandemonium_view_renderer.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_view_renderer.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
pandemonium_view.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_view.mm Add ProMotion Support to iOS Exports 2022-11-13 00:51:09 +01:00
platform_config.h Clean iOS platform config of long gone macro 2022-09-16 21:01:17 +02:00
power_iphone.cpp
power_iphone.h
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
view_controller.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
view_controller.mm Add iOS UI Options 2022-11-13 00:50:47 +01:00