pandemonium_engine/modules/entity_spell_system/database/ess_resource_db.cpp

378 lines
17 KiB
C++

/*************************************************************************/
/* ess_resource_db.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "ess_resource_db.h"
#include "../data/items/craft_recipe.h"
#include "../data/species/entity_species_data.h"
#include "../data/spells/spell.h"
#include "../entities/data/entity_data.h"
#include "../entities/resources/entity_resource.h"
#include "../entities/skills/entity_skill_data.h"
Ref<Spell> ESSResourceDB::get_skill_for_armor_type(const int index) {
ERR_FAIL_INDEX_V(index, ItemEnums::ARMOR_TYPE_MAX, Ref<Spell>());
return _armor_type_skills[index];
}
void ESSResourceDB::set_skill_for_armor_type(const int index, const Ref<Spell> &aura) {
ERR_FAIL_INDEX(index, ItemEnums::ARMOR_TYPE_MAX);
_armor_type_skills[index] = aura;
}
void ESSResourceDB::add_entity_resource(Ref<EntityResource> cls) {
if (!cls.is_valid())
return;
_entity_resources_id_to_path.set(cls->get_id(), cls->get_path());
_entity_resources_path_to_id.set(cls->get_path(), cls->get_id());
}
Ref<EntityResource> ESSResourceDB::get_entity_resource_path(const StringName &path) {
return get_entity_resource(entity_resource_path_to_id(path));
}
void ESSResourceDB::add_entity_skill(Ref<EntitySkillData> cls) {
if (!cls.is_valid())
return;
_entity_skill_id_to_path.set(cls->get_id(), cls->get_path());
_entity_skill_path_to_id.set(cls->get_path(), cls->get_id());
}
Ref<EntitySkillData> ESSResourceDB::get_entity_skill_path(const StringName &path) {
return get_entity_skill(entity_skill_path_to_id(path));
}
void ESSResourceDB::add_entity_data(Ref<EntityData> cls) {
if (!cls.is_valid())
return;
_entity_data_id_to_path.set(cls->get_id(), cls->get_path());
_entity_data_path_to_id.set(cls->get_path(), cls->get_id());
}
Ref<EntityData> ESSResourceDB::get_entity_data_path(const StringName &path) {
return get_entity_data(entity_data_path_to_id(path));
}
void ESSResourceDB::add_spell(Ref<Spell> spell) {
if (!spell.is_valid())
return;
_spell_id_to_path.set(spell->get_id(), spell->get_path());
_spell_path_to_id.set(spell->get_path(), spell->get_id());
}
Ref<Spell> ESSResourceDB::get_spell_path(const StringName &path) {
return get_spell(spell_path_to_id(path));
}
void ESSResourceDB::add_craft_recipe(Ref<CraftRecipe> cda) {
if (!cda.is_valid())
return;
_craft_recipe_id_to_path.set(cda->get_id(), cda->get_path());
_craft_recipe_path_to_id.set(cda->get_path(), cda->get_id());
}
Ref<CraftRecipe> ESSResourceDB::get_craft_recipe_path(const StringName &path) {
return get_craft_recipe(craft_recipe_path_to_id(path));
}
void ESSResourceDB::add_item_template(Ref<ItemTemplate> cda) {
if (!cda.is_valid())
return;
_item_template_id_to_path.set(cda->get_id(), cda->get_path());
_item_template_path_to_id.set(cda->get_path(), cda->get_id());
}
Ref<ItemTemplate> ESSResourceDB::get_item_template_path(const StringName &path) {
return get_item_template(item_template_path_to_id(path));
}
void ESSResourceDB::add_entity_species_data(Ref<EntitySpeciesData> cda) {
if (!cda.is_valid())
return;
_entity_species_id_to_path.set(cda->get_id(), cda->get_path());
_entity_species_path_to_id.set(cda->get_path(), cda->get_id());
}
Ref<EntitySpeciesData> ESSResourceDB::get_entity_species_data_path(const StringName &path) {
return get_entity_species_data(entity_species_path_to_id(path));
}
StringName ESSResourceDB::entity_resource_id_to_path(const int id) const {
ERR_FAIL_COND_V(!_entity_resources_id_to_path.has(id), StringName());
return _entity_resources_id_to_path[id];
}
int ESSResourceDB::entity_resource_path_to_id(const StringName &path) const {
ERR_FAIL_COND_V(!_entity_resources_path_to_id.has(path), 0);
return _entity_resources_path_to_id[path];
}
StringName ESSResourceDB::entity_skill_id_to_path(const int id) const {
ERR_FAIL_COND_V(!_entity_skill_id_to_path.has(id), StringName());
return _entity_skill_id_to_path[id];
}
int ESSResourceDB::entity_skill_path_to_id(const StringName &path) const {
ERR_FAIL_COND_V(!_entity_skill_path_to_id.has(path), 0);
return _entity_skill_path_to_id[path];
}
StringName ESSResourceDB::entity_data_id_to_path(const int id) const {
ERR_FAIL_COND_V(!_entity_data_id_to_path.has(id), StringName());
return _entity_data_id_to_path[id];
}
int ESSResourceDB::entity_data_path_to_id(const StringName &path) const {
ERR_FAIL_COND_V(!_entity_data_path_to_id.has(path), 0);
return _entity_data_path_to_id[path];
}
StringName ESSResourceDB::spell_id_to_path(const int id) const {
ERR_FAIL_COND_V(!_spell_id_to_path.has(id), StringName());
return _spell_id_to_path[id];
}
int ESSResourceDB::spell_path_to_id(const StringName &path) const {
ERR_FAIL_COND_V(!_spell_path_to_id.has(path), 0);
return _spell_path_to_id[path];
}
StringName ESSResourceDB::craft_recipe_id_to_path(const int id) const {
ERR_FAIL_COND_V(!_craft_recipe_id_to_path.has(id), StringName());
return _craft_recipe_id_to_path[id];
}
int ESSResourceDB::craft_recipe_path_to_id(const StringName &path) const {
ERR_FAIL_COND_V(!_craft_recipe_path_to_id.has(path), 0);
return _craft_recipe_path_to_id[path];
}
StringName ESSResourceDB::item_template_id_to_path(const int id) const {
ERR_FAIL_COND_V(!_item_template_id_to_path.has(id), StringName());
return _item_template_id_to_path[id];
}
int ESSResourceDB::item_template_path_to_id(const StringName &path) const {
ERR_FAIL_COND_V(!_item_template_path_to_id.has(path), 0);
return _item_template_path_to_id[path];
}
StringName ESSResourceDB::entity_species_id_to_path(const int id) const {
ERR_FAIL_COND_V(!_entity_species_id_to_path.has(id), StringName());
return _entity_species_id_to_path[id];
}
int ESSResourceDB::entity_species_path_to_id(const StringName &path) const {
ERR_FAIL_COND_V(!_entity_species_path_to_id.has(path), 0);
return _entity_species_path_to_id[path];
}
void ESSResourceDB::clear() {
}
void ESSResourceDB::add_entity_resource_db(Ref<ESSResourceDB> other) {
if (!other.is_valid())
return;
for (int i = 0; i < other->get_entity_resource_count(); ++i) {
add_entity_resource(other->get_entity_resource_index(i));
}
for (int i = 0; i < other->get_entity_skill_count(); ++i) {
add_entity_skill(other->get_entity_skill_index(i));
}
for (int i = 0; i < other->get_entity_data_count(); ++i) {
add_entity_data(other->get_entity_data_index(i));
}
for (int i = 0; i < other->get_spell_count(); ++i) {
add_spell(other->get_spell_index(i));
}
for (int i = 0; i < other->get_craft_recipe_count(); ++i) {
add_craft_recipe(other->get_craft_recipe_index(i));
}
for (int i = 0; i < other->get_item_template_count(); ++i) {
add_item_template(other->get_item_template_index(i));
}
for (int i = 0; i < other->get_entity_species_data_count(); ++i) {
add_entity_species_data(other->get_entity_species_data_index(i));
}
}
void ESSResourceDB::initialize() {
if (has_method("_initialize"))
call("_initialize");
}
ESSResourceDB::ESSResourceDB() {
}
ESSResourceDB::~ESSResourceDB() {
_entity_resources_path_to_id.clear();
_entity_resources_id_to_path.clear();
_entity_skill_path_to_id.clear();
_entity_skill_id_to_path.clear();
_entity_data_path_to_id.clear();
_entity_data_id_to_path.clear();
_spell_path_to_id.clear();
_spell_id_to_path.clear();
_craft_recipe_path_to_id.clear();
_craft_recipe_id_to_path.clear();
_item_template_path_to_id.clear();
_item_template_id_to_path.clear();
_entity_species_path_to_id.clear();
_entity_species_id_to_path.clear();
}
void ESSResourceDB::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_skill_for_armor_type", "index"), &ESSResourceDB::get_skill_for_armor_type);
ClassDB::bind_method(D_METHOD("set_skill_for_armor_type", "index", "aura"), &ESSResourceDB::set_skill_for_armor_type);
for (int i = 0; i < ItemEnums::ARMOR_TYPE_MAX; ++i) {
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "skill_for_armor_type_" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "Spell"), "set_skill_for_armor_type", "get_skill_for_armor_type", i);
}
//EntityResource
ClassDB::bind_method(D_METHOD("add_entity_resource", "cls"), &ESSResourceDB::add_entity_resource);
ClassDB::bind_method(D_METHOD("get_entity_resource", "class_id"), &ESSResourceDB::get_entity_resource);
ClassDB::bind_method(D_METHOD("get_entity_resource_index", "index"), &ESSResourceDB::get_entity_resource_index);
ClassDB::bind_method(D_METHOD("get_entity_resource_count"), &ESSResourceDB::get_entity_resource_count);
ClassDB::bind_method(D_METHOD("get_entity_resources"), &ESSResourceDB::get_entity_resources);
ClassDB::bind_method(D_METHOD("set_entity_resources", "recipe"), &ESSResourceDB::set_entity_resources);
ClassDB::bind_method(D_METHOD("get_entity_resource_path", "path"), &ESSResourceDB::get_entity_resource_path);
ClassDB::bind_method(D_METHOD("entity_resource_id_to_path", "id"), &ESSResourceDB::entity_resource_id_to_path);
ClassDB::bind_method(D_METHOD("entity_resource_path_to_id", "path"), &ESSResourceDB::entity_resource_path_to_id);
//EntitySkills
ClassDB::bind_method(D_METHOD("add_entity_skill", "cls"), &ESSResourceDB::add_entity_skill);
ClassDB::bind_method(D_METHOD("get_entity_skill", "class_id"), &ESSResourceDB::get_entity_skill);
ClassDB::bind_method(D_METHOD("get_entity_skill_index", "index"), &ESSResourceDB::get_entity_skill_index);
ClassDB::bind_method(D_METHOD("get_entity_skill_count"), &ESSResourceDB::get_entity_skill_count);
ClassDB::bind_method(D_METHOD("get_entity_skills"), &ESSResourceDB::get_entity_skills);
ClassDB::bind_method(D_METHOD("set_entity_skills", "recipe"), &ESSResourceDB::set_entity_skills);
ClassDB::bind_method(D_METHOD("get_entity_skill_path", "path"), &ESSResourceDB::get_entity_skill_path);
ClassDB::bind_method(D_METHOD("entity_skill_id_to_path", "id"), &ESSResourceDB::entity_skill_id_to_path);
ClassDB::bind_method(D_METHOD("entity_skill_path_to_id", "path"), &ESSResourceDB::entity_skill_path_to_id);
//EntityData
ClassDB::bind_method(D_METHOD("add_entity_data", "cls"), &ESSResourceDB::add_entity_data);
ClassDB::bind_method(D_METHOD("get_entity_data", "class_id"), &ESSResourceDB::get_entity_data);
ClassDB::bind_method(D_METHOD("get_entity_data_index", "index"), &ESSResourceDB::get_entity_data_index);
ClassDB::bind_method(D_METHOD("get_entity_data_count"), &ESSResourceDB::get_entity_data_count);
ClassDB::bind_method(D_METHOD("get_entity_datas"), &ESSResourceDB::get_entity_datas);
ClassDB::bind_method(D_METHOD("set_entity_datas", "recipe"), &ESSResourceDB::set_entity_datas);
ClassDB::bind_method(D_METHOD("get_entity_data_path", "path"), &ESSResourceDB::get_entity_data_path);
ClassDB::bind_method(D_METHOD("entity_data_id_to_path", "id"), &ESSResourceDB::entity_data_id_to_path);
ClassDB::bind_method(D_METHOD("entity_data_path_to_id", "path"), &ESSResourceDB::entity_data_path_to_id);
//Spell
ClassDB::bind_method(D_METHOD("add_spell", "spell"), &ESSResourceDB::add_spell);
ClassDB::bind_method(D_METHOD("get_spell", "spell_id"), &ESSResourceDB::get_spell);
ClassDB::bind_method(D_METHOD("get_spell_index", "index"), &ESSResourceDB::get_spell_index);
ClassDB::bind_method(D_METHOD("get_spell_count"), &ESSResourceDB::get_spell_count);
ClassDB::bind_method(D_METHOD("get_spells"), &ESSResourceDB::get_spells);
ClassDB::bind_method(D_METHOD("set_spells", "recipe"), &ESSResourceDB::set_spells);
ClassDB::bind_method(D_METHOD("get_spell_path", "path"), &ESSResourceDB::get_spell_path);
ClassDB::bind_method(D_METHOD("spell_id_to_path", "id"), &ESSResourceDB::spell_id_to_path);
ClassDB::bind_method(D_METHOD("spell_path_to_id", "path"), &ESSResourceDB::spell_path_to_id);
//Craft Data
ClassDB::bind_method(D_METHOD("add_craft_recipe", "craft_recipe"), &ESSResourceDB::add_craft_recipe);
ClassDB::bind_method(D_METHOD("get_craft_recipe", "craft_recipe_id"), &ESSResourceDB::get_craft_recipe);
ClassDB::bind_method(D_METHOD("get_craft_recipe_index", "index"), &ESSResourceDB::get_craft_recipe_index);
ClassDB::bind_method(D_METHOD("get_craft_recipe_count"), &ESSResourceDB::get_craft_recipe_count);
ClassDB::bind_method(D_METHOD("get_craft_recipes"), &ESSResourceDB::get_craft_recipes);
ClassDB::bind_method(D_METHOD("set_craft_recipes", "recipe"), &ESSResourceDB::set_craft_recipes);
ClassDB::bind_method(D_METHOD("get_craft_recipe_path", "path"), &ESSResourceDB::get_craft_recipe_path);
ClassDB::bind_method(D_METHOD("craft_recipe_id_to_path", "id"), &ESSResourceDB::craft_recipe_id_to_path);
ClassDB::bind_method(D_METHOD("craft_recipe_path_to_id", "path"), &ESSResourceDB::craft_recipe_path_to_id);
//Item Templates
ClassDB::bind_method(D_METHOD("add_item_template", "item_template"), &ESSResourceDB::add_item_template);
ClassDB::bind_method(D_METHOD("get_item_template", "item_template_id"), &ESSResourceDB::get_item_template);
ClassDB::bind_method(D_METHOD("get_item_template_index", "index"), &ESSResourceDB::get_item_template_index);
ClassDB::bind_method(D_METHOD("get_item_template_count"), &ESSResourceDB::get_item_template_count);
ClassDB::bind_method(D_METHOD("get_item_templates"), &ESSResourceDB::get_item_templates);
ClassDB::bind_method(D_METHOD("set_item_templates", "recipe"), &ESSResourceDB::set_item_templates);
ClassDB::bind_method(D_METHOD("get_item_template_path", "path"), &ESSResourceDB::get_item_template_path);
ClassDB::bind_method(D_METHOD("item_template_id_to_path", "id"), &ESSResourceDB::item_template_id_to_path);
ClassDB::bind_method(D_METHOD("item_template_path_to_id", "path"), &ESSResourceDB::item_template_path_to_id);
//Entity Species
ClassDB::bind_method(D_METHOD("add_entity_species_data", "pcd"), &ESSResourceDB::add_entity_species_data);
ClassDB::bind_method(D_METHOD("get_entity_species_data", "pcd_id"), &ESSResourceDB::get_entity_species_data);
ClassDB::bind_method(D_METHOD("get_entity_species_data_index", "index"), &ESSResourceDB::get_entity_species_data_index);
ClassDB::bind_method(D_METHOD("get_entity_species_data_count"), &ESSResourceDB::get_entity_species_data_count);
ClassDB::bind_method(D_METHOD("get_entity_species_datas"), &ESSResourceDB::get_entity_species_datas);
ClassDB::bind_method(D_METHOD("set_entity_species_datas", "recipe"), &ESSResourceDB::set_entity_species_datas);
ClassDB::bind_method(D_METHOD("get_entity_species_data_path", "path"), &ESSResourceDB::get_entity_species_data_path);
ClassDB::bind_method(D_METHOD("entity_species_id_to_path", "id"), &ESSResourceDB::entity_species_id_to_path);
ClassDB::bind_method(D_METHOD("entity_species_path_to_id", "path"), &ESSResourceDB::entity_species_path_to_id);
ClassDB::bind_method(D_METHOD("clear"), &ESSResourceDB::clear);
ClassDB::bind_method(D_METHOD("add_entity_resource_db", "other"), &ESSResourceDB::add_entity_resource_db);
BIND_VMETHOD(MethodInfo("_initialize"));
ClassDB::bind_method(D_METHOD("initialize"), &ESSResourceDB::initialize);
}