/*************************************************************************/ /* ess_resource_db.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "ess_resource_db.h" #include "../data/items/craft_recipe.h" #include "../data/species/entity_species_data.h" #include "../data/spells/spell.h" #include "../entities/data/entity_data.h" #include "../entities/resources/entity_resource.h" #include "../entities/skills/entity_skill_data.h" Ref ESSResourceDB::get_skill_for_armor_type(const int index) { ERR_FAIL_INDEX_V(index, ItemEnums::ARMOR_TYPE_MAX, Ref()); return _armor_type_skills[index]; } void ESSResourceDB::set_skill_for_armor_type(const int index, const Ref &aura) { ERR_FAIL_INDEX(index, ItemEnums::ARMOR_TYPE_MAX); _armor_type_skills[index] = aura; } void ESSResourceDB::add_entity_resource(Ref cls) { if (!cls.is_valid()) return; _entity_resources_id_to_path.set(cls->get_id(), cls->get_path()); _entity_resources_path_to_id.set(cls->get_path(), cls->get_id()); } Ref ESSResourceDB::get_entity_resource_path(const StringName &path) { return get_entity_resource(entity_resource_path_to_id(path)); } void ESSResourceDB::add_entity_skill(Ref cls) { if (!cls.is_valid()) return; _entity_skill_id_to_path.set(cls->get_id(), cls->get_path()); _entity_skill_path_to_id.set(cls->get_path(), cls->get_id()); } Ref ESSResourceDB::get_entity_skill_path(const StringName &path) { return get_entity_skill(entity_skill_path_to_id(path)); } void ESSResourceDB::add_entity_data(Ref cls) { if (!cls.is_valid()) return; _entity_data_id_to_path.set(cls->get_id(), cls->get_path()); _entity_data_path_to_id.set(cls->get_path(), cls->get_id()); } Ref ESSResourceDB::get_entity_data_path(const StringName &path) { return get_entity_data(entity_data_path_to_id(path)); } void ESSResourceDB::add_spell(Ref spell) { if (!spell.is_valid()) return; _spell_id_to_path.set(spell->get_id(), spell->get_path()); _spell_path_to_id.set(spell->get_path(), spell->get_id()); } Ref ESSResourceDB::get_spell_path(const StringName &path) { return get_spell(spell_path_to_id(path)); } void ESSResourceDB::add_craft_recipe(Ref cda) { if (!cda.is_valid()) return; _craft_recipe_id_to_path.set(cda->get_id(), cda->get_path()); _craft_recipe_path_to_id.set(cda->get_path(), cda->get_id()); } Ref ESSResourceDB::get_craft_recipe_path(const StringName &path) { return get_craft_recipe(craft_recipe_path_to_id(path)); } void ESSResourceDB::add_item_template(Ref cda) { if (!cda.is_valid()) return; _item_template_id_to_path.set(cda->get_id(), cda->get_path()); _item_template_path_to_id.set(cda->get_path(), cda->get_id()); } Ref ESSResourceDB::get_item_template_path(const StringName &path) { return get_item_template(item_template_path_to_id(path)); } void ESSResourceDB::add_entity_species_data(Ref cda) { if (!cda.is_valid()) return; _entity_species_id_to_path.set(cda->get_id(), cda->get_path()); _entity_species_path_to_id.set(cda->get_path(), cda->get_id()); } Ref ESSResourceDB::get_entity_species_data_path(const StringName &path) { return get_entity_species_data(entity_species_path_to_id(path)); } StringName ESSResourceDB::entity_resource_id_to_path(const int id) const { ERR_FAIL_COND_V(!_entity_resources_id_to_path.has(id), StringName()); return _entity_resources_id_to_path[id]; } int ESSResourceDB::entity_resource_path_to_id(const StringName &path) const { ERR_FAIL_COND_V(!_entity_resources_path_to_id.has(path), 0); return _entity_resources_path_to_id[path]; } StringName ESSResourceDB::entity_skill_id_to_path(const int id) const { ERR_FAIL_COND_V(!_entity_skill_id_to_path.has(id), StringName()); return _entity_skill_id_to_path[id]; } int ESSResourceDB::entity_skill_path_to_id(const StringName &path) const { ERR_FAIL_COND_V(!_entity_skill_path_to_id.has(path), 0); return _entity_skill_path_to_id[path]; } StringName ESSResourceDB::entity_data_id_to_path(const int id) const { ERR_FAIL_COND_V(!_entity_data_id_to_path.has(id), StringName()); return _entity_data_id_to_path[id]; } int ESSResourceDB::entity_data_path_to_id(const StringName &path) const { ERR_FAIL_COND_V(!_entity_data_path_to_id.has(path), 0); return _entity_data_path_to_id[path]; } StringName ESSResourceDB::spell_id_to_path(const int id) const { ERR_FAIL_COND_V(!_spell_id_to_path.has(id), StringName()); return _spell_id_to_path[id]; } int ESSResourceDB::spell_path_to_id(const StringName &path) const { ERR_FAIL_COND_V(!_spell_path_to_id.has(path), 0); return _spell_path_to_id[path]; } StringName ESSResourceDB::craft_recipe_id_to_path(const int id) const { ERR_FAIL_COND_V(!_craft_recipe_id_to_path.has(id), StringName()); return _craft_recipe_id_to_path[id]; } int ESSResourceDB::craft_recipe_path_to_id(const StringName &path) const { ERR_FAIL_COND_V(!_craft_recipe_path_to_id.has(path), 0); return _craft_recipe_path_to_id[path]; } StringName ESSResourceDB::item_template_id_to_path(const int id) const { ERR_FAIL_COND_V(!_item_template_id_to_path.has(id), StringName()); return _item_template_id_to_path[id]; } int ESSResourceDB::item_template_path_to_id(const StringName &path) const { ERR_FAIL_COND_V(!_item_template_path_to_id.has(path), 0); return _item_template_path_to_id[path]; } StringName ESSResourceDB::entity_species_id_to_path(const int id) const { ERR_FAIL_COND_V(!_entity_species_id_to_path.has(id), StringName()); return _entity_species_id_to_path[id]; } int ESSResourceDB::entity_species_path_to_id(const StringName &path) const { ERR_FAIL_COND_V(!_entity_species_path_to_id.has(path), 0); return _entity_species_path_to_id[path]; } void ESSResourceDB::clear() { } void ESSResourceDB::add_entity_resource_db(Ref other) { if (!other.is_valid()) return; for (int i = 0; i < other->get_entity_resource_count(); ++i) { add_entity_resource(other->get_entity_resource_index(i)); } for (int i = 0; i < other->get_entity_skill_count(); ++i) { add_entity_skill(other->get_entity_skill_index(i)); } for (int i = 0; i < other->get_entity_data_count(); ++i) { add_entity_data(other->get_entity_data_index(i)); } for (int i = 0; i < other->get_spell_count(); ++i) { add_spell(other->get_spell_index(i)); } for (int i = 0; i < other->get_craft_recipe_count(); ++i) { add_craft_recipe(other->get_craft_recipe_index(i)); } for (int i = 0; i < other->get_item_template_count(); ++i) { add_item_template(other->get_item_template_index(i)); } for (int i = 0; i < other->get_entity_species_data_count(); ++i) { add_entity_species_data(other->get_entity_species_data_index(i)); } } void ESSResourceDB::initialize() { if (has_method("_initialize")) call("_initialize"); } ESSResourceDB::ESSResourceDB() { } ESSResourceDB::~ESSResourceDB() { _entity_resources_path_to_id.clear(); _entity_resources_id_to_path.clear(); _entity_skill_path_to_id.clear(); _entity_skill_id_to_path.clear(); _entity_data_path_to_id.clear(); _entity_data_id_to_path.clear(); _spell_path_to_id.clear(); _spell_id_to_path.clear(); _craft_recipe_path_to_id.clear(); _craft_recipe_id_to_path.clear(); _item_template_path_to_id.clear(); _item_template_id_to_path.clear(); _entity_species_path_to_id.clear(); _entity_species_id_to_path.clear(); } void ESSResourceDB::_bind_methods() { ClassDB::bind_method(D_METHOD("get_skill_for_armor_type", "index"), &ESSResourceDB::get_skill_for_armor_type); ClassDB::bind_method(D_METHOD("set_skill_for_armor_type", "index", "aura"), &ESSResourceDB::set_skill_for_armor_type); for (int i = 0; i < ItemEnums::ARMOR_TYPE_MAX; ++i) { ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "skill_for_armor_type_" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "Spell"), "set_skill_for_armor_type", "get_skill_for_armor_type", i); } //EntityResource ClassDB::bind_method(D_METHOD("add_entity_resource", "cls"), &ESSResourceDB::add_entity_resource); ClassDB::bind_method(D_METHOD("get_entity_resource", "class_id"), &ESSResourceDB::get_entity_resource); ClassDB::bind_method(D_METHOD("get_entity_resource_index", "index"), &ESSResourceDB::get_entity_resource_index); ClassDB::bind_method(D_METHOD("get_entity_resource_count"), &ESSResourceDB::get_entity_resource_count); ClassDB::bind_method(D_METHOD("get_entity_resources"), &ESSResourceDB::get_entity_resources); ClassDB::bind_method(D_METHOD("set_entity_resources", "recipe"), &ESSResourceDB::set_entity_resources); ClassDB::bind_method(D_METHOD("get_entity_resource_path", "path"), &ESSResourceDB::get_entity_resource_path); ClassDB::bind_method(D_METHOD("entity_resource_id_to_path", "id"), &ESSResourceDB::entity_resource_id_to_path); ClassDB::bind_method(D_METHOD("entity_resource_path_to_id", "path"), &ESSResourceDB::entity_resource_path_to_id); //EntitySkills ClassDB::bind_method(D_METHOD("add_entity_skill", "cls"), &ESSResourceDB::add_entity_skill); ClassDB::bind_method(D_METHOD("get_entity_skill", "class_id"), &ESSResourceDB::get_entity_skill); ClassDB::bind_method(D_METHOD("get_entity_skill_index", "index"), &ESSResourceDB::get_entity_skill_index); ClassDB::bind_method(D_METHOD("get_entity_skill_count"), &ESSResourceDB::get_entity_skill_count); ClassDB::bind_method(D_METHOD("get_entity_skills"), &ESSResourceDB::get_entity_skills); ClassDB::bind_method(D_METHOD("set_entity_skills", "recipe"), &ESSResourceDB::set_entity_skills); ClassDB::bind_method(D_METHOD("get_entity_skill_path", "path"), &ESSResourceDB::get_entity_skill_path); ClassDB::bind_method(D_METHOD("entity_skill_id_to_path", "id"), &ESSResourceDB::entity_skill_id_to_path); ClassDB::bind_method(D_METHOD("entity_skill_path_to_id", "path"), &ESSResourceDB::entity_skill_path_to_id); //EntityData ClassDB::bind_method(D_METHOD("add_entity_data", "cls"), &ESSResourceDB::add_entity_data); ClassDB::bind_method(D_METHOD("get_entity_data", "class_id"), &ESSResourceDB::get_entity_data); ClassDB::bind_method(D_METHOD("get_entity_data_index", "index"), &ESSResourceDB::get_entity_data_index); ClassDB::bind_method(D_METHOD("get_entity_data_count"), &ESSResourceDB::get_entity_data_count); ClassDB::bind_method(D_METHOD("get_entity_datas"), &ESSResourceDB::get_entity_datas); ClassDB::bind_method(D_METHOD("set_entity_datas", "recipe"), &ESSResourceDB::set_entity_datas); ClassDB::bind_method(D_METHOD("get_entity_data_path", "path"), &ESSResourceDB::get_entity_data_path); ClassDB::bind_method(D_METHOD("entity_data_id_to_path", "id"), &ESSResourceDB::entity_data_id_to_path); ClassDB::bind_method(D_METHOD("entity_data_path_to_id", "path"), &ESSResourceDB::entity_data_path_to_id); //Spell ClassDB::bind_method(D_METHOD("add_spell", "spell"), &ESSResourceDB::add_spell); ClassDB::bind_method(D_METHOD("get_spell", "spell_id"), &ESSResourceDB::get_spell); ClassDB::bind_method(D_METHOD("get_spell_index", "index"), &ESSResourceDB::get_spell_index); ClassDB::bind_method(D_METHOD("get_spell_count"), &ESSResourceDB::get_spell_count); ClassDB::bind_method(D_METHOD("get_spells"), &ESSResourceDB::get_spells); ClassDB::bind_method(D_METHOD("set_spells", "recipe"), &ESSResourceDB::set_spells); ClassDB::bind_method(D_METHOD("get_spell_path", "path"), &ESSResourceDB::get_spell_path); ClassDB::bind_method(D_METHOD("spell_id_to_path", "id"), &ESSResourceDB::spell_id_to_path); ClassDB::bind_method(D_METHOD("spell_path_to_id", "path"), &ESSResourceDB::spell_path_to_id); //Craft Data ClassDB::bind_method(D_METHOD("add_craft_recipe", "craft_recipe"), &ESSResourceDB::add_craft_recipe); ClassDB::bind_method(D_METHOD("get_craft_recipe", "craft_recipe_id"), &ESSResourceDB::get_craft_recipe); ClassDB::bind_method(D_METHOD("get_craft_recipe_index", "index"), &ESSResourceDB::get_craft_recipe_index); ClassDB::bind_method(D_METHOD("get_craft_recipe_count"), &ESSResourceDB::get_craft_recipe_count); ClassDB::bind_method(D_METHOD("get_craft_recipes"), &ESSResourceDB::get_craft_recipes); ClassDB::bind_method(D_METHOD("set_craft_recipes", "recipe"), &ESSResourceDB::set_craft_recipes); ClassDB::bind_method(D_METHOD("get_craft_recipe_path", "path"), &ESSResourceDB::get_craft_recipe_path); ClassDB::bind_method(D_METHOD("craft_recipe_id_to_path", "id"), &ESSResourceDB::craft_recipe_id_to_path); ClassDB::bind_method(D_METHOD("craft_recipe_path_to_id", "path"), &ESSResourceDB::craft_recipe_path_to_id); //Item Templates ClassDB::bind_method(D_METHOD("add_item_template", "item_template"), &ESSResourceDB::add_item_template); ClassDB::bind_method(D_METHOD("get_item_template", "item_template_id"), &ESSResourceDB::get_item_template); ClassDB::bind_method(D_METHOD("get_item_template_index", "index"), &ESSResourceDB::get_item_template_index); ClassDB::bind_method(D_METHOD("get_item_template_count"), &ESSResourceDB::get_item_template_count); ClassDB::bind_method(D_METHOD("get_item_templates"), &ESSResourceDB::get_item_templates); ClassDB::bind_method(D_METHOD("set_item_templates", "recipe"), &ESSResourceDB::set_item_templates); ClassDB::bind_method(D_METHOD("get_item_template_path", "path"), &ESSResourceDB::get_item_template_path); ClassDB::bind_method(D_METHOD("item_template_id_to_path", "id"), &ESSResourceDB::item_template_id_to_path); ClassDB::bind_method(D_METHOD("item_template_path_to_id", "path"), &ESSResourceDB::item_template_path_to_id); //Entity Species ClassDB::bind_method(D_METHOD("add_entity_species_data", "pcd"), &ESSResourceDB::add_entity_species_data); ClassDB::bind_method(D_METHOD("get_entity_species_data", "pcd_id"), &ESSResourceDB::get_entity_species_data); ClassDB::bind_method(D_METHOD("get_entity_species_data_index", "index"), &ESSResourceDB::get_entity_species_data_index); ClassDB::bind_method(D_METHOD("get_entity_species_data_count"), &ESSResourceDB::get_entity_species_data_count); ClassDB::bind_method(D_METHOD("get_entity_species_datas"), &ESSResourceDB::get_entity_species_datas); ClassDB::bind_method(D_METHOD("set_entity_species_datas", "recipe"), &ESSResourceDB::set_entity_species_datas); ClassDB::bind_method(D_METHOD("get_entity_species_data_path", "path"), &ESSResourceDB::get_entity_species_data_path); ClassDB::bind_method(D_METHOD("entity_species_id_to_path", "id"), &ESSResourceDB::entity_species_id_to_path); ClassDB::bind_method(D_METHOD("entity_species_path_to_id", "path"), &ESSResourceDB::entity_species_path_to_id); ClassDB::bind_method(D_METHOD("clear"), &ESSResourceDB::clear); ClassDB::bind_method(D_METHOD("add_entity_resource_db", "other"), &ESSResourceDB::add_entity_resource_db); BIND_VMETHOD(MethodInfo("_initialize")); ClassDB::bind_method(D_METHOD("initialize"), &ESSResourceDB::initialize); }