pandemonium_engine/modules/mesh_data_resource/editor
2022-08-11 02:24:30 +02:00
..
utilities Went through mdr ed's code for bad poolvector assigns, hopefully fixed all of them. 2022-04-14 14:06:15 +02:00
uv_editor Went through mdr ed, and made as much parameters references as I could. 2022-04-14 17:13:07 +02:00
mdi_ed_plugin.cpp Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
mdi_ed_plugin.h Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
mdi_ed.cpp Went through mdr ed, and made as much parameters references as I could. 2022-04-14 17:13:07 +02:00
mdi_ed.h Went through mdr ed, and made as much parameters references as I could. 2022-04-14 17:13:07 +02:00
mdi_gizmo_plugin.cpp Backported from Godot4: Node3D gizmo improvements 2022-08-11 01:24:29 +02:00
mdi_gizmo_plugin.h Backported from Godot4: Node3D gizmo improvements 2022-08-11 01:24:29 +02:00
mdi_gizmo.cpp Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00
mdi_gizmo.h Backported returning AfterGUIInput from forward_spatial_gui_input from Godot4. Also removed the first index parameter. This fully broke the skeleton editor, it will be fixed soon. 2022-08-11 02:24:30 +02:00