..
default_theme
Fix Button not listing hover_pressed
stylebox
2024-11-13 23:22:36 +01:00
font
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
material
Add GLOBAL_GET cached macros.
2025-03-31 07:58:52 +02:00
mesh
Clang format everything.
2024-07-16 21:23:54 +02:00
navigation
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
navigation_2d
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
shapes
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
shapes_2d
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
bit_map.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
bit_map.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
curve.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
curve.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
environment_3d.cpp
Implement glow map effect
2024-11-14 00:27:23 +01:00
environment_3d.h
Implement glow map effect
2024-11-14 00:27:23 +01:00
gradient.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
gradient.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
occluder_shape_polygon.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
occluder_shape_polygon.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
occluder_shape.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
occluder_shape.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
packed_scene.cpp
Backpoered from Godot 4: Add is_built_in() method to Resource.
2024-03-08 21:16:16 +01:00
packed_scene.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
physics_material.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
physics_material.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
resource_format_text.cpp
Backported from godot4: Save PackedByteArrays as base64 encoded.
2024-04-14 17:32:05 +02:00
resource_format_text.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
SCsub
Moved back the servers and resources from core.
2023-12-10 23:11:07 +01:00
shader.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
shader.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
sky.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
sky.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
style_box.cpp
Add is_zero_approx methods to Vector{2,3}
2024-04-14 16:44:38 +02:00
style_box.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
text_file.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
text_file.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
texture.cpp
Fix AtlasTexture::draw_rect flipping for non-zero margin
2024-07-14 07:52:01 +02:00
texture.h
Remove unused struct in GradientTexture1D
2024-02-08 13:25:47 +01:00
theme.cpp
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
theme.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
video_stream.h
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
world_2d.cpp
Added a property to World2D for the vertex light 2d map.
2024-03-27 08:16:48 +01:00
world_2d.h
Set up VertexLight2D maps.
2024-03-24 22:14:26 +01:00
world_3d.cpp
Clang-format everything.
2024-04-21 15:27:36 +02:00
world_3d.h
Clang-format everything.
2024-04-21 15:27:36 +02:00