pandemonium_engine/modules/props_2d/prop_2d_ess_entity.h

24 lines
341 B
C++

#ifndef PROP_2D_ESS_ENTITY_H
#define PROP_2D_ESS_ENTITY_H
#include "scene/main/spatial.h"
#include "core/math/vector3.h"
class Prop2DESSEntity : public Spatial {
GDCLASS(Prop2DESSEntity, Spatial);
OBJ_CATEGORY("Prop2Ds");
public:
Prop2DESSEntity();
~Prop2DESSEntity();
protected:
static void _bind_methods();
private:
};
#endif