.. |
clutter
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
doc_classes
|
Re-extracted class docs.
|
2022-08-21 00:40:49 +02:00 |
editor
|
Moved base input related classes to core/input.
|
2022-08-17 17:02:24 +02:00 |
jobs
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
lights
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
material_cache
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
props
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
singleton
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
tiled_wall
|
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
|
2022-08-19 20:50:20 +02:00 |
.gitignore
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
config.py
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
LICENSE
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
prop_ess_entity.cpp
|
|
|
prop_ess_entity.h
|
Cleaned up the props module aswell.
|
2022-03-18 03:22:03 +01:00 |
prop_instance_job.cpp
|
Run godot's formatting script.
|
2022-03-16 09:02:48 +01:00 |
prop_instance_job.h
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
prop_instance_merger.cpp
|
Also renamed the files.
|
2022-08-19 21:24:36 +02:00 |
prop_instance_merger.h
|
Cleaned up the props module aswell.
|
2022-03-18 03:22:03 +01:00 |
prop_instance_prop_job.cpp
|
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
|
2022-08-19 20:50:20 +02:00 |
prop_instance_prop_job.h
|
Cleaned up the props module aswell.
|
2022-03-18 03:22:03 +01:00 |
prop_instance.cpp
|
Cleaned up the props module aswell.
|
2022-03-18 03:22:03 +01:00 |
prop_instance.h
|
Cleaned up the props module aswell.
|
2022-03-18 03:22:03 +01:00 |
prop_mesher.cpp
|
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
|
2022-08-19 20:50:20 +02:00 |
prop_mesher.h
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
prop_scene_instance.cpp
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
prop_scene_instance.h
|
Cleaned up more version checks.
|
2022-03-18 03:08:46 +01:00 |
register_types.cpp
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
register_types.h
|
Cleaned up more version checks.
|
2022-03-18 03:08:46 +01:00 |
SCsub
|
|
|