pandemonium_engine/drivers
Relintai 91e598aa7b Ported: SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines
- `_DEBUG` is MSVC specific so it didn't make much sense to define for
  Android and iOS builds.
- iOS was the only platform to define `DEBUG`. We don't use it anywhere
  outside thirdparty code, which we usually don't intend to debug, so it
  seems better to be consistent with other platforms.
- Consistently define `NDEBUG` to disable assert behavior in both `release`
  and `release_debug` targets. This used to be set for `release` for all
  platforms, and `release_debug` for Android and iOS only.
- Due to the above, I removed the only use we made of `assert()` in Godot
  code, which was only implemented for Unix anyway, should have been
  `DEV_ENABLED`, and is in PoolAllocator which we don't actually use.
- The denoise and recast modules keep defining `NDEBUG` even for the `debug`
  target as we don't want OIDN and Embree asserting all over the place.
- akien-mga
b0b759e6da
2022-12-22 17:42:54 +01:00
..
alsa Fix compile. 2022-09-16 13:05:22 +02:00
alsamidi Fix MIDI input with ALSA. 2022-12-11 19:09:17 +01:00
coreaudio Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
coremidi Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
dummy Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D. 2022-08-29 17:21:40 +02:00
gl_context Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
gles2 Fix GLES 2 Spotlight Bug 2022-12-22 14:38:33 +01:00
gles_common Batching - fix uninitialized color read 2022-09-16 23:30:31 +02:00
png Moved a few more core classes. 2022-08-17 17:43:49 +02:00
pulseaudio Fix compile. 2022-09-16 13:05:22 +02:00
unix Ported: SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines 2022-12-22 17:42:54 +01:00
wasapi Fix compile. 2022-09-16 13:05:22 +02:00
windows Fix DirAccessWindows::make_dir() choking on ".." 2022-11-30 19:27:06 +01:00
winmidi Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
xaudio2 Fix compile. 2022-09-16 13:05:22 +02:00
register_driver_types.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
register_driver_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Fix missing scons script warning. 2022-03-15 17:05:33 +01:00