mirror of
https://github.com/Relintai/pandemonium_engine.git
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992 lines
30 KiB
C++
992 lines
30 KiB
C++
/*************************************************************************/
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/* originally project_settings_editor.cpp */
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/*************************************************************************/
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/* This file is (originally) the part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "input_map_editor.h"
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#include "core/global_constants.h"
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#include "core/project_settings.h"
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#include "core/translation.h"
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#include "core/ustring.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_export.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/label.h"
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#include "core/input_map.h"
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static const char *_button_names[JOY_BUTTON_MAX] = {
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"DualShock Cross, Xbox A, Nintendo B",
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"DualShock Circle, Xbox B, Nintendo A",
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"DualShock Square, Xbox X, Nintendo Y",
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"DualShock Triangle, Xbox Y, Nintendo X",
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"L, L1",
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"R, R1",
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"L2",
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"R2",
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"L3",
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"R3",
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"Select, DualShock Share, Nintendo -",
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"Start, DualShock Options, Nintendo +",
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"D-Pad Up",
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"D-Pad Down",
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"D-Pad Left",
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"D-Pad Right"
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};
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static const char *_axis_names[JOY_AXIS_MAX * 2] = {
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" (Left Stick Left)",
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" (Left Stick Right)",
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" (Left Stick Up)",
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" (Left Stick Down)",
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" (Right Stick Left)",
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" (Right Stick Right)",
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" (Right Stick Up)",
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" (Right Stick Down)",
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"", "", "", "",
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"", " (L2)",
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"", " (R2)"
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};
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void InputMapEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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_update_actions();
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popup_add->add_icon_item(_keyboard_texture, "Key ", INPUT_KEY); //"Key " - because the word 'key' has already been used as a key animation
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popup_add->add_icon_item(_joybutton_texture, "Joy Button", INPUT_JOY_BUTTON);
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popup_add->add_icon_item(_joyaxis_texture, "Joy Axis", INPUT_JOY_MOTION);
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popup_add->add_icon_item(_mouse_texture, "Mouse Button", INPUT_MOUSE_BUTTON);
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} break;
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}
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}
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static bool _validate_action_name(const String &p_name) {
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const CharType *cstr = p_name.c_str();
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for (int i = 0; cstr[i]; i++)
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if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' ||
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cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32)
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return false;
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return true;
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}
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void InputMapEditor::_action_selected() {
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TreeItem *ti = input_editor->get_selected();
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if (!ti || !ti->is_editable(0))
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return;
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add_at = "input/" + ti->get_text(0);
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edit_idx = -1;
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}
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void InputMapEditor::_action_edited() {
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TreeItem *ti = input_editor->get_selected();
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if (!ti)
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return;
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if (input_editor->get_selected_column() == 0) {
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String new_name = ti->get_text(0);
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String old_name = add_at.substr(add_at.find("/") + 1, add_at.length());
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if (new_name == old_name)
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return;
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if (new_name == "" || !_validate_action_name(new_name)) {
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ti->set_text(0, old_name);
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add_at = "input/" + old_name;
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message->set_text("Invalid action name. it cannot be empty nor contain '/', ':', '=', '\\' or '\"'");
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message->popup_centered(Size2(300, 100));
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return;
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}
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String action_prop = "input/" + new_name;
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if (ProjectSettings::get_singleton()->has_setting(action_prop)) {
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ti->set_text(0, old_name);
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add_at = "input/" + old_name;
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message->set_text(vformat("An action with the name '%s' already exists.", new_name));
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message->popup_centered(Size2(300, 100));
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return;
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}
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int order = ProjectSettings::get_singleton()->get_order(add_at);
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Dictionary action = ProjectSettings::get_singleton()->get(add_at);
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setting = true;
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ProjectSettings::get_singleton()->clear(add_at);
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ProjectSettings::get_singleton()->set(action_prop, action);
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ProjectSettings::get_singleton()->set_order(action_prop, order);
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_update_actions();
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_settings_changed();
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setting = false;
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add_at = action_prop;
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} else if (input_editor->get_selected_column() == 1) {
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String name = "input/" + ti->get_text(0);
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Dictionary old_action = ProjectSettings::get_singleton()->get(name);
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Dictionary new_action = old_action.duplicate();
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new_action["deadzone"] = ti->get_range(1);
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ProjectSettings::get_singleton()->set(name, new_action);
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_settings_changed();
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}
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}
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void InputMapEditor::_device_input_add() {
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Ref<InputEvent> ie;
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String name = add_at;
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int idx = edit_idx;
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Dictionary old_val = ProjectSettings::get_singleton()->get(name);
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Dictionary action = old_val.duplicate();
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Array events = action["events"];
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switch (add_type) {
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case INPUT_MOUSE_BUTTON: {
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Ref<InputEventMouseButton> mb;
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mb.instance();
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mb->set_button_index(device_index->get_selected() + 1);
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mb->set_device(_get_current_device());
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for (int i = 0; i < events.size(); i++) {
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Ref<InputEventMouseButton> aie = events[i];
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if (aie.is_null())
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continue;
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if (aie->get_device() == mb->get_device() && aie->get_button_index() == mb->get_button_index()) {
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return;
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}
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}
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ie = mb;
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} break;
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case INPUT_JOY_MOTION: {
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Ref<InputEventJoypadMotion> jm;
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jm.instance();
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jm->set_axis(device_index->get_selected() >> 1);
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jm->set_axis_value((device_index->get_selected() & 1) ? 1 : -1);
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jm->set_device(_get_current_device());
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for (int i = 0; i < events.size(); i++) {
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Ref<InputEventJoypadMotion> aie = events[i];
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if (aie.is_null())
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continue;
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if (aie->get_device() == jm->get_device() && aie->get_axis() == jm->get_axis() && aie->get_axis_value() == jm->get_axis_value()) {
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return;
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}
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}
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ie = jm;
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} break;
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case INPUT_JOY_BUTTON: {
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Ref<InputEventJoypadButton> jb;
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jb.instance();
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jb->set_button_index(device_index->get_selected());
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jb->set_device(_get_current_device());
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for (int i = 0; i < events.size(); i++) {
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Ref<InputEventJoypadButton> aie = events[i];
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if (aie.is_null())
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continue;
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if (aie->get_device() == jb->get_device() && aie->get_button_index() == jb->get_button_index()) {
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return;
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}
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}
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ie = jb;
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} break;
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default: {
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}
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}
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if (idx < 0 || idx >= events.size()) {
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events.push_back(ie);
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} else {
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events[idx] = ie;
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}
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action["events"] = events;
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ProjectSettings::get_singleton()->set(name, action);
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_update_actions();
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_settings_changed();
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_show_last_added(ie, name);
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}
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void InputMapEditor::_set_current_device(int i_device) {
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device_id->select(i_device + 1);
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}
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int InputMapEditor::_get_current_device() {
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return device_id->get_selected() - 1;
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}
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String InputMapEditor::_get_device_string(int i_device) {
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if (i_device == InputMap::ALL_DEVICES)
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return "All Devices";
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return "Device " + itos(i_device);
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}
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void InputMapEditor::_press_a_key_confirm() {
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if (last_wait_for_key.is_null())
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return;
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Ref<BSInputEventKey> ie;
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ie.instance();
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ie->set_scancode(last_wait_for_key->get_scancode());
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ie->set_shift(last_wait_for_key->get_shift());
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ie->set_alt(last_wait_for_key->get_alt());
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ie->set_control(last_wait_for_key->get_control());
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ie->set_metakey(last_wait_for_key->get_metakey());
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String name = add_at;
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int idx = edit_idx;
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Dictionary old_val = ProjectSettings::get_singleton()->get(name);
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Dictionary action = old_val.duplicate();
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Array events = action["events"];
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for (int i = 0; i < events.size(); i++) {
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Ref<InputEventKey> aie = events[i];
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if (aie.is_null())
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continue;
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if (aie->get_scancode_with_modifiers() == ie->get_scancode_with_modifiers()) {
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return;
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}
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}
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if (idx < 0 || idx >= events.size()) {
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events.push_back(ie);
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} else {
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events[idx] = ie;
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}
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action["events"] = events;
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ProjectSettings::get_singleton()->set(name, action);
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_update_actions();
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_settings_changed();
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_show_last_added(ie, name);
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}
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void InputMapEditor::_show_last_added(const Ref<InputEvent> &p_event, const String &p_name) {
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TreeItem *r = input_editor->get_root();
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String name = p_name;
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name.erase(0, 6);
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if (!r)
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return;
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r = r->get_children();
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if (!r)
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return;
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bool found = false;
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while (r) {
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if (r->get_text(0) != name) {
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r = r->get_next();
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continue;
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}
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TreeItem *child = r->get_children();
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while (child) {
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Variant input = child->get_meta("__input");
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if (p_event == input) {
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r->set_collapsed(false);
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child->select(0);
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found = true;
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break;
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}
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child = child->get_next();
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}
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if (found)
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break;
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r = r->get_next();
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}
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if (found)
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input_editor->ensure_cursor_is_visible();
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}
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void InputMapEditor::_wait_for_key(const Ref<InputEvent> &p_event) {
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Ref<InputEventKey> k = p_event;
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if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
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last_wait_for_key = p_event;
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const String str = keycode_get_string(k->get_scancode_with_modifiers());
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press_a_key_label->set_text(str);
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press_a_key->get_ok()->set_disabled(false);
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press_a_key->accept_event();
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}
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}
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void InputMapEditor::_add_item(int p_item, Ref<InputEvent> p_exiting_event) {
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add_type = InputType(p_item);
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switch (add_type) {
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case INPUT_KEY: {
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press_a_key_label->set_text(("Press a Key..."));
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press_a_key->get_ok()->set_disabled(true);
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last_wait_for_key = Ref<InputEvent>();
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press_a_key->popup_centered(Size2(250, 80));
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press_a_key->grab_focus();
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} break;
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case INPUT_MOUSE_BUTTON: {
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device_index_label->set_text(("Mouse Button Index:"));
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device_index->clear();
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device_index->add_item(("Left Button"));
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device_index->add_item(("Right Button"));
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device_index->add_item(("Middle Button"));
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device_index->add_item(("Wheel Up Button"));
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device_index->add_item(("Wheel Down Button"));
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device_index->add_item(("Wheel Left Button"));
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device_index->add_item(("Wheel Right Button"));
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device_index->add_item(("X Button 1"));
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device_index->add_item(("X Button 2"));
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device_input->popup_centered_minsize(Size2(350, 95));
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Ref<InputEventMouseButton> mb = p_exiting_event;
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if (mb.is_valid()) {
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device_index->select(mb->get_button_index() - 1);
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_set_current_device(mb->get_device());
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device_input->get_ok()->set_text("Change");
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} else {
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_set_current_device(0);
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device_input->get_ok()->set_text("Add");
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}
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} break;
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case INPUT_JOY_MOTION: {
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device_index_label->set_text("Joypad Axis Index:");
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device_index->clear();
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for (int i = 0; i < JOY_AXIS_MAX * 2; i++) {
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String desc = _axis_names[i];
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device_index->add_item("Axis " + itos(i / 2) + " " + ((i & 1) ? "+" : "-") + desc);
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}
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device_input->popup_centered_minsize(Size2(350, 95));
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Ref<InputEventJoypadMotion> jm = p_exiting_event;
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if (jm.is_valid()) {
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device_index->select(jm->get_axis() * 2 + (jm->get_axis_value() > 0 ? 1 : 0));
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_set_current_device(jm->get_device());
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device_input->get_ok()->set_text("Change");
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} else {
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_set_current_device(0);
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device_input->get_ok()->set_text("Add");
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}
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} break;
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case INPUT_JOY_BUTTON: {
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device_index_label->set_text("Joypad Button Index:");
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device_index->clear();
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for (int i = 0; i < JOY_BUTTON_MAX; i++) {
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device_index->add_item(itos(i) + ": " + String(_button_names[i]));
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}
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device_input->popup_centered_minsize(Size2(350, 95));
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Ref<InputEventJoypadButton> jb = p_exiting_event;
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if (jb.is_valid()) {
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device_index->select(jb->get_button_index());
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_set_current_device(jb->get_device());
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device_input->get_ok()->set_text("Change");
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} else {
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_set_current_device(0);
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device_input->get_ok()->set_text("Add");
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}
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} break;
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default: {
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}
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}
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}
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void InputMapEditor::_edit_item(Ref<InputEvent> p_exiting_event) {
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InputType ie_type;
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if ((Ref<InputEventKey>(p_exiting_event)).is_valid()) {
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ie_type = INPUT_KEY;
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} else if ((Ref<InputEventJoypadButton>(p_exiting_event)).is_valid()) {
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ie_type = INPUT_JOY_BUTTON;
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} else if ((Ref<InputEventMouseButton>(p_exiting_event)).is_valid()) {
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ie_type = INPUT_MOUSE_BUTTON;
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} else if ((Ref<InputEventJoypadMotion>(p_exiting_event)).is_valid()) {
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ie_type = INPUT_JOY_MOTION;
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} else {
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return;
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}
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_add_item(ie_type, p_exiting_event);
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}
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void InputMapEditor::_action_activated() {
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TreeItem *ti = input_editor->get_selected();
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if (!ti || ti->get_parent() == input_editor->get_root())
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return;
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String name = "input/" + ti->get_parent()->get_text(0);
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int idx = ti->get_metadata(0);
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Dictionary action = ProjectSettings::get_singleton()->get(name);
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Array events = action["events"];
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ERR_FAIL_INDEX(idx, events.size());
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Ref<InputEvent> event = events[idx];
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if (event.is_null())
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return;
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add_at = name;
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edit_idx = idx;
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_edit_item(event);
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}
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void InputMapEditor::_action_button_pressed(Object *p_obj, int p_column, int p_id) {
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TreeItem *ti = Object::cast_to<TreeItem>(p_obj);
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ERR_FAIL_COND(!ti);
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if (p_id == 1) {
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// Add action event
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Point2 ofs = input_editor->get_global_position();
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Rect2 ir = input_editor->get_item_rect(ti);
|
|
ir.position.y -= input_editor->get_scroll().y;
|
|
ofs += ir.position + ir.size;
|
|
ofs.x -= 100;
|
|
popup_add->set_position(ofs);
|
|
popup_add->popup();
|
|
add_at = "input/" + ti->get_text(0);
|
|
edit_idx = -1;
|
|
|
|
} else if (p_id == 2) {
|
|
// Remove
|
|
|
|
if (ti->get_parent() == input_editor->get_root()) {
|
|
// Remove action
|
|
String name = "input/" + ti->get_text(0);
|
|
Dictionary old_val = ProjectSettings::get_singleton()->get(name);
|
|
//int order = ProjectSettings::get_singleton()->get_order(name);
|
|
|
|
ProjectSettings::get_singleton()->clear(name);
|
|
_update_actions();
|
|
_settings_changed();
|
|
|
|
} else {
|
|
// Remove action event
|
|
String name = "input/" + ti->get_parent()->get_text(0);
|
|
Dictionary old_val = ProjectSettings::get_singleton()->get(name);
|
|
Dictionary action = old_val.duplicate();
|
|
int idx = ti->get_metadata(0);
|
|
|
|
Array events = action["events"];
|
|
ERR_FAIL_INDEX(idx, events.size());
|
|
events.remove(idx);
|
|
action["events"] = events;
|
|
|
|
ProjectSettings::get_singleton()->set(name, action);
|
|
_update_actions();
|
|
_settings_changed();
|
|
}
|
|
} else if (p_id == 3) {
|
|
// Edit
|
|
|
|
if (ti->get_parent() == input_editor->get_root()) {
|
|
// Edit action name
|
|
ti->set_as_cursor(0);
|
|
input_editor->edit_selected();
|
|
|
|
} else {
|
|
// Edit action event
|
|
String name = "input/" + ti->get_parent()->get_text(0);
|
|
int idx = ti->get_metadata(0);
|
|
Dictionary action = ProjectSettings::get_singleton()->get(name);
|
|
|
|
Array events = action["events"];
|
|
ERR_FAIL_INDEX(idx, events.size());
|
|
|
|
Ref<InputEvent> event = events[idx];
|
|
|
|
if (event.is_null())
|
|
return;
|
|
|
|
ti->set_as_cursor(0);
|
|
add_at = name;
|
|
edit_idx = idx;
|
|
_edit_item(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
void InputMapEditor::_update_actions() {
|
|
if (setting)
|
|
return;
|
|
|
|
Map<String, bool> collapsed;
|
|
|
|
if (input_editor->get_root() && input_editor->get_root()->get_children()) {
|
|
for (TreeItem *item = input_editor->get_root()->get_children(); item; item = item->get_next()) {
|
|
collapsed[item->get_text(0)] = item->is_collapsed();
|
|
}
|
|
}
|
|
|
|
input_editor->clear();
|
|
TreeItem *root = input_editor->create_item();
|
|
input_editor->set_hide_root(true);
|
|
|
|
List<PropertyInfo> props;
|
|
ProjectSettings::get_singleton()->get_property_list(&props);
|
|
|
|
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
|
|
const PropertyInfo &pi = E->get();
|
|
if (!pi.name.begins_with("input/"))
|
|
continue;
|
|
|
|
String name = pi.name.get_slice("/", 1);
|
|
if (name == "")
|
|
continue;
|
|
|
|
Dictionary action = ProjectSettings::get_singleton()->get(pi.name);
|
|
Array events = action["events"];
|
|
|
|
TreeItem *item = input_editor->create_item(root);
|
|
item->set_text(0, name);
|
|
|
|
item->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
|
|
|
|
if (collapsed.has(name))
|
|
item->set_collapsed(collapsed[name]);
|
|
|
|
item->set_editable(1, true);
|
|
item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
|
|
item->set_range_config(1, 0.0, 1.0, 0.01);
|
|
item->set_range(1, action["deadzone"]);
|
|
|
|
item->set_custom_bg_color(1, get_color("prop_subsection", "Editor"));
|
|
|
|
item->add_button(2, _add_texture, 1, false, "Add Event");
|
|
|
|
for (int i = 0; i < events.size(); i++) {
|
|
Ref<InputEvent> event = events[i];
|
|
if (event.is_null())
|
|
continue;
|
|
|
|
TreeItem *action2 = input_editor->create_item(item);
|
|
|
|
Ref<InputEventKey> k = event;
|
|
if (k.is_valid()) {
|
|
const String str = keycode_get_string(k->get_scancode_with_modifiers());
|
|
|
|
action2->set_text(0, str);
|
|
action2->set_icon(0, _keyboard_texture);
|
|
}
|
|
|
|
Ref<InputEventJoypadButton> jb = event;
|
|
|
|
if (jb.is_valid()) {
|
|
String str = _get_device_string(jb->get_device()) + ", Button " + itos(static_cast<int>(jb->get_button_index()));
|
|
if (jb->get_button_index() >= 0 && jb->get_button_index() < JOY_BUTTON_MAX)
|
|
str += String() + " (" + _button_names[static_cast<int>(jb->get_button_index())] + ").";
|
|
else
|
|
str += ".";
|
|
|
|
action2->set_text(0, str);
|
|
action2->set_icon(0, _joybutton_texture);
|
|
}
|
|
|
|
Ref<InputEventMouseButton> mb = event;
|
|
|
|
if (mb.is_valid()) {
|
|
String str = _get_device_string(mb->get_device()) + ", ";
|
|
switch (mb->get_button_index()) {
|
|
case BUTTON_LEFT:
|
|
str += "Left Button.";
|
|
break;
|
|
case BUTTON_RIGHT:
|
|
str += "Right Button.";
|
|
break;
|
|
case BUTTON_MIDDLE:
|
|
str += "Middle Button.";
|
|
break;
|
|
case BUTTON_WHEEL_UP:
|
|
str += "Wheel Up.";
|
|
break;
|
|
case BUTTON_WHEEL_DOWN:
|
|
str += "Wheel Down.";
|
|
break;
|
|
default:
|
|
str += "Button " + itos(mb->get_button_index()) + ".";
|
|
}
|
|
|
|
action2->set_text(0, str);
|
|
action2->set_icon(0, _mouse_texture);
|
|
}
|
|
|
|
Ref<InputEventJoypadMotion> jm = event;
|
|
|
|
if (jm.is_valid()) {
|
|
int ax = static_cast<int>(jm->get_axis());
|
|
int n = 2 * ax + (jm->get_axis_value() < 0 ? 0 : 1);
|
|
String desc = _axis_names[n];
|
|
String str = _get_device_string(jm->get_device()) + ", " + "Axis" + " " + itos(ax) + " " + (jm->get_axis_value() < 0 ? "-" : "+") + desc + ".";
|
|
action2->set_text(0, str);
|
|
action2->set_icon(0, _joyaxis_texture);
|
|
}
|
|
action2->set_metadata(0, i);
|
|
action2->set_meta("__input", event);
|
|
|
|
action2->add_button(2, _edit_texture, 3, false, "Edit");
|
|
action2->add_button(2, _remove_texture, 2, false, "Remove");
|
|
}
|
|
}
|
|
|
|
//_action_check(action_name->get_text());
|
|
}
|
|
|
|
void InputMapEditor::_item_checked(const String &p_item, bool p_check) {
|
|
}
|
|
|
|
void InputMapEditor::_save() {
|
|
Error err = ProjectSettings::get_singleton()->save();
|
|
message->set_text(err != OK ? "Error saving settings." : "Settings saved OK.");
|
|
message->popup_centered(Size2(300, 100));
|
|
}
|
|
|
|
void InputMapEditor::_settings_prop_edited(const String &p_name) {
|
|
// Method needed to discard the mandatory argument of the property_edited signal
|
|
_settings_changed();
|
|
}
|
|
|
|
void InputMapEditor::_settings_changed() {
|
|
timer->start();
|
|
}
|
|
|
|
Ref<Texture> InputMapEditor::get_add_texture() {
|
|
return _add_texture;
|
|
}
|
|
void InputMapEditor::set_add_texture(const Ref<Texture> &tex) {
|
|
_add_texture = tex;
|
|
}
|
|
|
|
Ref<Texture> InputMapEditor::get_remove_texture() {
|
|
return _remove_texture;
|
|
}
|
|
void InputMapEditor::set_remove_texture(const Ref<Texture> &tex) {
|
|
_remove_texture = tex;
|
|
}
|
|
|
|
Ref<Texture> InputMapEditor::get_edit_texture() {
|
|
return _edit_texture;
|
|
}
|
|
void InputMapEditor::set_edit_texture(const Ref<Texture> &tex) {
|
|
_edit_texture = tex;
|
|
}
|
|
|
|
Ref<Texture> InputMapEditor::get_keyboard_texture() {
|
|
return _keyboard_texture;
|
|
}
|
|
void InputMapEditor::set_keyboard_texture(const Ref<Texture> &tex) {
|
|
_keyboard_texture = tex;
|
|
}
|
|
|
|
Ref<Texture> InputMapEditor::get_joybutton_texture() {
|
|
return _joybutton_texture;
|
|
}
|
|
void InputMapEditor::set_joybutton_texture(const Ref<Texture> &tex) {
|
|
_joybutton_texture = tex;
|
|
}
|
|
|
|
Ref<Texture> InputMapEditor::get_joyaxis_texture() {
|
|
return _joyaxis_texture;
|
|
}
|
|
void InputMapEditor::set_joyaxis_texture(const Ref<Texture> &tex) {
|
|
_joyaxis_texture = tex;
|
|
}
|
|
|
|
Ref<Texture> InputMapEditor::get_mouse_texture() {
|
|
return _mouse_texture;
|
|
}
|
|
void InputMapEditor::set_mouse_texture(const Ref<Texture> &tex) {
|
|
_mouse_texture = tex;
|
|
}
|
|
|
|
void InputMapEditor::queue_save() {
|
|
_settings_changed();
|
|
}
|
|
|
|
Variant InputMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
|
|
TreeItem *selected = input_editor->get_selected();
|
|
if (!selected || selected->get_parent() != input_editor->get_root())
|
|
return Variant();
|
|
|
|
String name = selected->get_text(0);
|
|
VBoxContainer *vb = memnew(VBoxContainer);
|
|
HBoxContainer *hb = memnew(HBoxContainer);
|
|
Label *label = memnew(Label(name));
|
|
hb->set_modulate(Color(1, 1, 1, 1.0f));
|
|
hb->add_child(label);
|
|
vb->add_child(hb);
|
|
set_drag_preview(vb);
|
|
|
|
Dictionary drag_data;
|
|
drag_data["type"] = "nodes";
|
|
|
|
input_editor->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
|
|
|
|
return drag_data;
|
|
}
|
|
|
|
bool InputMapEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
|
|
Dictionary d = p_data;
|
|
if (!d.has("type") || d["type"] != "nodes")
|
|
return false;
|
|
|
|
TreeItem *selected = input_editor->get_selected();
|
|
TreeItem *item = input_editor->get_item_at_position(p_point);
|
|
if (!selected || !item || item == selected || item->get_parent() == selected)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void InputMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
|
|
if (!can_drop_data_fw(p_point, p_data, p_from))
|
|
return;
|
|
|
|
TreeItem *selected = input_editor->get_selected();
|
|
TreeItem *item = input_editor->get_item_at_position(p_point);
|
|
if (!item)
|
|
return;
|
|
TreeItem *target = item->get_parent() == input_editor->get_root() ? item : item->get_parent();
|
|
|
|
String selected_name = "input/" + selected->get_text(0);
|
|
int old_order = ProjectSettings::get_singleton()->get_order(selected_name);
|
|
String target_name = "input/" + target->get_text(0);
|
|
int target_order = ProjectSettings::get_singleton()->get_order(target_name);
|
|
|
|
int order = old_order;
|
|
bool is_below = target_order > old_order;
|
|
TreeItem *iterator = is_below ? selected->get_next() : selected->get_prev();
|
|
|
|
//undo_redo->create_action("Moved Input Action Event");
|
|
while (iterator != target) {
|
|
String iterator_name = "input/" + iterator->get_text(0);
|
|
int iterator_order = ProjectSettings::get_singleton()->get_order(iterator_name);
|
|
//undo_redo->add_do_method(ProjectSettings::get_singleton(), "set_order", iterator_name, order);
|
|
//undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set_order", iterator_name, iterator_order);
|
|
|
|
ProjectSettings::get_singleton()->set_order(iterator_name, order);
|
|
|
|
order = iterator_order;
|
|
iterator = is_below ? iterator->get_next() : iterator->get_prev();
|
|
}
|
|
|
|
ProjectSettings::get_singleton()->set_order(target_name, order);
|
|
ProjectSettings::get_singleton()->set_order(selected_name, target_order);
|
|
|
|
_update_actions();
|
|
_settings_changed();
|
|
}
|
|
|
|
void InputMapEditor::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_item_checked"), &InputMapEditor::_item_checked);
|
|
ClassDB::bind_method(D_METHOD("_save"), &InputMapEditor::_save);
|
|
ClassDB::bind_method(D_METHOD("_action_selected"), &InputMapEditor::_action_selected);
|
|
ClassDB::bind_method(D_METHOD("_action_edited"), &InputMapEditor::_action_edited);
|
|
ClassDB::bind_method(D_METHOD("_action_activated"), &InputMapEditor::_action_activated);
|
|
ClassDB::bind_method(D_METHOD("_action_button_pressed"), &InputMapEditor::_action_button_pressed);
|
|
ClassDB::bind_method(D_METHOD("_update_actions"), &InputMapEditor::_update_actions);
|
|
ClassDB::bind_method(D_METHOD("_wait_for_key"), &InputMapEditor::_wait_for_key);
|
|
ClassDB::bind_method(D_METHOD("_add_item"), &InputMapEditor::_add_item, DEFVAL(Variant()));
|
|
ClassDB::bind_method(D_METHOD("_device_input_add"), &InputMapEditor::_device_input_add);
|
|
ClassDB::bind_method(D_METHOD("_press_a_key_confirm"), &InputMapEditor::_press_a_key_confirm);
|
|
ClassDB::bind_method(D_METHOD("_settings_prop_edited"), &InputMapEditor::_settings_prop_edited);
|
|
ClassDB::bind_method(D_METHOD("_settings_changed"), &InputMapEditor::_settings_changed);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &InputMapEditor::get_drag_data_fw);
|
|
ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &InputMapEditor::can_drop_data_fw);
|
|
ClassDB::bind_method(D_METHOD("drop_data_fw"), &InputMapEditor::drop_data_fw);
|
|
|
|
ClassDB::bind_method(D_METHOD("queue_save"), &InputMapEditor::queue_save);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_add_texture"), &InputMapEditor::get_add_texture);
|
|
ClassDB::bind_method(D_METHOD("set_add_texture", "tex"), &InputMapEditor::set_add_texture);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "add_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_add_texture", "get_add_texture");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_remove_texture"), &InputMapEditor::get_remove_texture);
|
|
ClassDB::bind_method(D_METHOD("set_remove_texture", "tex"), &InputMapEditor::set_remove_texture);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "remove_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_remove_texture", "get_remove_texture");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_edit_texture"), &InputMapEditor::get_edit_texture);
|
|
ClassDB::bind_method(D_METHOD("set_edit_texture", "tex"), &InputMapEditor::set_edit_texture);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edit_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_edit_texture", "get_edit_texture");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_keyboard_texture"), &InputMapEditor::get_keyboard_texture);
|
|
ClassDB::bind_method(D_METHOD("set_keyboard_texture", "tex"), &InputMapEditor::set_keyboard_texture);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "keyboard_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_keyboard_texture", "get_keyboard_texture");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_joybutton_texture"), &InputMapEditor::get_joybutton_texture);
|
|
ClassDB::bind_method(D_METHOD("set_joybutton_texture", "tex"), &InputMapEditor::set_joybutton_texture);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "joybutton_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_joybutton_texture", "get_joybutton_texture");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_joyaxis_texture"), &InputMapEditor::get_joyaxis_texture);
|
|
ClassDB::bind_method(D_METHOD("set_joyaxis_texture", "tex"), &InputMapEditor::set_joyaxis_texture);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "joyaxis_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_joyaxis_texture", "get_joyaxis_texture");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_mouse_texture"), &InputMapEditor::get_mouse_texture);
|
|
ClassDB::bind_method(D_METHOD("set_mouse_texture", "tex"), &InputMapEditor::set_mouse_texture);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mouse_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_mouse_texture", "get_mouse_texture");
|
|
}
|
|
|
|
InputMapEditor::InputMapEditor() {
|
|
VBoxContainer *vbc = memnew(VBoxContainer);
|
|
add_child(vbc);
|
|
vbc->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
vbc->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
|
|
input_editor = memnew(Tree);
|
|
vbc->add_child(input_editor);
|
|
input_editor->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
input_editor->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
input_editor->set_columns(3);
|
|
input_editor->set_column_titles_visible(true);
|
|
input_editor->set_column_title(0, "Action");
|
|
input_editor->set_column_title(1, "Deadzone");
|
|
input_editor->set_column_expand(1, false);
|
|
input_editor->set_column_min_width(1, 80);
|
|
|
|
input_editor->set_column_expand(2, false);
|
|
input_editor->set_column_min_width(2, 50);
|
|
|
|
input_editor->connect("item_edited", this, "_action_edited");
|
|
input_editor->connect("item_activated", this, "_action_activated");
|
|
input_editor->connect("cell_selected", this, "_action_selected");
|
|
input_editor->connect("button_pressed", this, "_action_button_pressed");
|
|
input_editor->set_drag_forwarding(this);
|
|
|
|
popup_add = memnew(PopupMenu);
|
|
add_child(popup_add);
|
|
popup_add->connect("id_pressed", this, "_add_item");
|
|
|
|
press_a_key = memnew(ConfirmationDialog);
|
|
press_a_key->set_focus_mode(FOCUS_ALL);
|
|
|
|
add_child(press_a_key);
|
|
|
|
Label *l = memnew(Label);
|
|
l->set_text("Press a Key...");
|
|
|
|
l->set_align(Label::ALIGN_CENTER);
|
|
|
|
l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
|
|
l->set_margin(MARGIN_TOP, 20);
|
|
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
|
|
press_a_key->get_ok()->set_disabled(true);
|
|
|
|
press_a_key_label = l;
|
|
press_a_key->add_child(l);
|
|
press_a_key->connect("gui_input", this, "_wait_for_key");
|
|
press_a_key->connect("confirmed", this, "_press_a_key_confirm");
|
|
|
|
device_input = memnew(ConfirmationDialog);
|
|
add_child(device_input);
|
|
|
|
device_input->get_ok()->set_text("Add");
|
|
|
|
device_input->connect("confirmed", this, "_device_input_add");
|
|
|
|
HBoxContainer *hbc = memnew(HBoxContainer);
|
|
device_input->add_child(hbc);
|
|
|
|
VBoxContainer *vbc_left = memnew(VBoxContainer);
|
|
hbc->add_child(vbc_left);
|
|
|
|
l = memnew(Label);
|
|
l->set_text("Device:");
|
|
vbc_left->add_child(l);
|
|
|
|
device_id = memnew(OptionButton);
|
|
for (int i = -1; i < 8; i++)
|
|
device_id->add_item(_get_device_string(i));
|
|
_set_current_device(0);
|
|
vbc_left->add_child(device_id);
|
|
|
|
VBoxContainer *vbc_right = memnew(VBoxContainer);
|
|
hbc->add_child(vbc_right);
|
|
vbc_right->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
|
|
l = memnew(Label);
|
|
l->set_text("Index:");
|
|
vbc_right->add_child(l);
|
|
device_index_label = l;
|
|
|
|
device_index = memnew(OptionButton);
|
|
device_index->set_clip_text(true);
|
|
|
|
vbc_right->add_child(device_index);
|
|
|
|
setting = false;
|
|
|
|
timer = memnew(Timer);
|
|
timer->set_wait_time(1.5);
|
|
timer->connect("timeout", ProjectSettings::get_singleton(), "save");
|
|
timer->set_one_shot(true);
|
|
add_child(timer);
|
|
}
|