mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-29 23:27:12 +01:00
101 lines
4.5 KiB
C++
101 lines
4.5 KiB
C++
#ifndef RESOURCEIMPORTTEXTURE_H
|
|
#define RESOURCEIMPORTTEXTURE_H
|
|
|
|
/*************************************************************************/
|
|
/* resource_importer_texture.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "core/io/image.h"
|
|
#include "core/io/resource_importer.h"
|
|
|
|
class StreamTexture;
|
|
|
|
class ResourceImporterTexture : public ResourceImporter {
|
|
GDCLASS(ResourceImporterTexture, ResourceImporter);
|
|
|
|
protected:
|
|
enum {
|
|
MAKE_3D_FLAG = 1,
|
|
MAKE_SRGB_FLAG = 2,
|
|
MAKE_NORMAL_FLAG = 4
|
|
};
|
|
|
|
Mutex mutex;
|
|
RBMap<StringName, int> make_flags;
|
|
|
|
static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex);
|
|
static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex);
|
|
static void _texture_reimport_normal(const Ref<StreamTexture> &p_tex);
|
|
|
|
static ResourceImporterTexture *singleton;
|
|
static const char *compression_formats[];
|
|
|
|
public:
|
|
static ResourceImporterTexture *get_singleton() { return singleton; }
|
|
virtual String get_importer_name() const;
|
|
virtual String get_visible_name() const;
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual String get_save_extension() const;
|
|
virtual String get_resource_type() const;
|
|
|
|
enum Preset {
|
|
PRESET_DETECT,
|
|
PRESET_2D,
|
|
PRESET_2D_PIXEL,
|
|
PRESET_3D,
|
|
};
|
|
|
|
enum CompressMode {
|
|
COMPRESS_LOSSLESS,
|
|
COMPRESS_LOSSY,
|
|
COMPRESS_VIDEO_RAM,
|
|
COMPRESS_UNCOMPRESSED
|
|
};
|
|
|
|
virtual int get_preset_count() const;
|
|
virtual String get_preset_name(int p_idx) const;
|
|
|
|
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
|
|
virtual bool get_option_visibility(const String &p_option, const RBMap<StringName, Variant> &p_options) const;
|
|
|
|
void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal, bool p_force_po2_for_compressed);
|
|
|
|
virtual Error import(const String &p_source_file, const String &p_save_path, const RBMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
|
|
|
|
void update_imports();
|
|
|
|
virtual bool are_import_settings_valid(const String &p_path) const;
|
|
virtual String get_import_settings_string() const;
|
|
|
|
ResourceImporterTexture();
|
|
};
|
|
|
|
#endif // RESOURCEIMPORTTEXTURE_H
|