mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
424 lines
13 KiB
C++
424 lines
13 KiB
C++
/*
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Copyright (c) 2019-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "prop_cache.h"
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#include "../props/prop_data.h"
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#include "../props/prop_data_entry.h"
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#include "core/engine.h"
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#include "core/project_settings.h"
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#include "../jobs/prop_texture_job.h"
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#if THREAD_POOL_PRESENT
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#include "../../thread_pool/thread_pool.h"
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#endif
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#include "../material_cache/prop_material_cache.h"
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#include "../tiled_wall/tiled_wall_data.h"
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#include "core/containers/hashfuncs.h"
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#define VARIANT_ARRAY_GET(arr) \
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Vector<Variant> r; \
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for (int i = 0; i < arr.size(); i++) { \
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r.push_back(arr[i].get_ref_ptr()); \
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} \
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return r;
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PropCache *PropCache::_instance;
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PropCache *PropCache::get_singleton() {
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return _instance;
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}
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StringName PropCache::get_default_prop_material_cache_class() {
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return _default_prop_material_cache_class;
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}
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void PropCache::set_default_prop_material_cache_class(const StringName &cls_name) {
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_default_prop_material_cache_class = cls_name;
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}
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#ifdef TEXTURE_PACKER_PRESENT
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int PropCache::get_texture_flags() const {
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return _texture_flags;
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}
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void PropCache::set_texture_flags(const int flags) {
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_texture_flags = flags;
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}
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int PropCache::get_max_atlas_size() const {
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return _max_atlas_size;
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}
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void PropCache::set_max_atlas_size(const int size) {
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_max_atlas_size = size;
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}
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bool PropCache::get_keep_original_atlases() const {
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return _keep_original_atlases;
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}
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void PropCache::set_keep_original_atlases(const bool value) {
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_keep_original_atlases = value;
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}
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Color PropCache::get_background_color() const {
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return _background_color;
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}
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void PropCache::set_background_color(const Color &color) {
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_background_color = color;
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}
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int PropCache::get_margin() const {
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return _margin;
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}
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void PropCache::set_margin(const int margin) {
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_margin = margin;
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}
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#endif
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PoolStringArray PropCache::material_paths_get() const {
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return _material_paths;
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}
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void PropCache::material_paths_set(const PoolStringArray &value) {
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_material_paths = value;
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}
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void PropCache::material_add(const Ref<Material> &value) {
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ERR_FAIL_COND(!value.is_valid());
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_materials.push_back(value);
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}
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Ref<Material> PropCache::material_get(const int index) {
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ERR_FAIL_INDEX_V(index, _materials.size(), Ref<Material>());
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return _materials[index];
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}
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void PropCache::material_set(const int index, const Ref<Material> &value) {
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ERR_FAIL_INDEX(index, _materials.size());
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_materials.set(index, value);
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}
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void PropCache::material_remove(const int index) {
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_materials.remove(index);
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}
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int PropCache::material_get_num() const {
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return _materials.size();
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}
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void PropCache::materials_clear() {
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_materials.clear();
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}
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void PropCache::materials_load() {
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_materials.clear();
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for (int i = 0; i < _material_paths.size(); ++i) {
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StringName path = _material_paths[i];
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ERR_CONTINUE(path == "");
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Ref<Material> d = load_resource(path, "Material");
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ERR_CONTINUE(!d.is_valid());
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_materials.push_back(d);
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}
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}
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void PropCache::ensure_materials_loaded() {
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if (_materials.size() != _material_paths.size()) {
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materials_load();
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}
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}
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Vector<Variant> PropCache::materials_get() {
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VARIANT_ARRAY_GET(_materials);
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}
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void PropCache::materials_set(const Vector<Variant> &materials) {
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_materials.clear();
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for (int i = 0; i < materials.size(); i++) {
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Ref<Material> material = Ref<Material>(materials[i]);
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_materials.push_back(material);
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}
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}
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Ref<PropMaterialCache> PropCache::material_cache_get(const Ref<PropData> &prop) {
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ERR_FAIL_COND_V(!prop.is_valid(), Ref<PropMaterialCache>());
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//get pointer's value as uint64
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uint64_t k = make_uint64_t<const PropData *>(*prop);
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_material_cache_mutex.lock();
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if (_material_cache.has(k)) {
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Ref<PropMaterialCache> m = _material_cache[k];
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m->inc_ref_count();
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_material_cache_mutex.unlock();
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return m;
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}
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PropMaterialCache *p = Object::cast_to<PropMaterialCache>(ClassDB::instance(_default_prop_material_cache_class));
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if (!p) {
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ERR_PRINT("Can't instance the given PropMaterialCache! class_name: " + String(_default_prop_material_cache_class));
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}
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Ref<PropMaterialCache> m(p);
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_material_cache[k] = m;
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_material_cache_mutex.unlock();
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return m;
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}
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void PropCache::material_cache_unref(const Ref<PropData> &prop) {
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//get pointer's value as uint64
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uint64_t k = make_uint64_t<const PropData *>(*prop);
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_material_cache_mutex.lock();
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if (!_material_cache.has(k)) {
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_material_cache_mutex.unlock();
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ERR_PRINT("PropCache::material_cache_unref: can't find cache!");
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return;
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}
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Ref<PropMaterialCache> m = _material_cache[k];
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m->dec_ref_count();
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if (m->get_ref_count() <= 0) {
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_material_cache.erase(k);
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}
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_material_cache_mutex.unlock();
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}
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Ref<PropMaterialCache> PropCache::tiled_wall_material_cache_get(const Ref<TiledWallData> &twd) {
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ERR_FAIL_COND_V(!twd.is_valid(), Ref<PropMaterialCache>());
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//get pointer's value as uint64
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uint64_t k = make_uint64_t<const TiledWallData *>(*twd);
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_tiled_wall_material_cache_mutex.lock();
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if (_tiled_wall_material_cache.has(k)) {
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Ref<PropMaterialCache> m = _tiled_wall_material_cache[k];
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m->inc_ref_count();
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_tiled_wall_material_cache_mutex.unlock();
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return m;
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}
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PropMaterialCache *p = Object::cast_to<PropMaterialCache>(ClassDB::instance(_default_prop_material_cache_class));
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if (!p) {
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ERR_PRINT("Can't instance the given PropMaterialCache! class_name: " + String(_default_prop_material_cache_class));
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}
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Ref<PropMaterialCache> m(p);
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_tiled_wall_material_cache[k] = m;
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_tiled_wall_material_cache_mutex.unlock();
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return m;
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}
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void PropCache::tiled_wall_material_cache_unref(const Ref<TiledWallData> &twd) {
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//get pointer's value as uint64
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uint64_t k = make_uint64_t<const TiledWallData *>(*twd);
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_tiled_wall_material_cache_mutex.lock();
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if (!_tiled_wall_material_cache.has(k)) {
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_tiled_wall_material_cache_mutex.unlock();
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ERR_PRINT("PropCache::material_cache_unref: can't find cache!");
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return;
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}
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Ref<PropMaterialCache> m = _tiled_wall_material_cache[k];
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m->dec_ref_count();
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if (m->get_ref_count() <= 0) {
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_tiled_wall_material_cache.erase(k);
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}
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_tiled_wall_material_cache_mutex.unlock();
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}
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Ref<PropMaterialCache> PropCache::material_cache_custom_key_get(const uint64_t key) {
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_custom_keyed_material_cache_mutex.lock();
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if (_custom_keyed_material_cache.has(key)) {
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Ref<PropMaterialCache> m = _custom_keyed_material_cache[key];
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m->inc_ref_count();
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_custom_keyed_material_cache_mutex.unlock();
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return m;
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}
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PropMaterialCache *p = Object::cast_to<PropMaterialCache>(ClassDB::instance(_default_prop_material_cache_class));
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if (!p) {
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ERR_PRINT("Can't instance the given PropMaterialCache! class_name: " + String(_default_prop_material_cache_class));
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}
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Ref<PropMaterialCache> m(p);
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_custom_keyed_material_cache[key] = m;
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_custom_keyed_material_cache_mutex.unlock();
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return m;
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}
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void PropCache::material_cache_custom_key_unref(const uint64_t key) {
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_custom_keyed_material_cache_mutex.lock();
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if (!_material_cache.has(key)) {
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_custom_keyed_material_cache_mutex.unlock();
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ERR_PRINT("PropCache::material_cache_custom_key_unref: can't find cache!");
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return;
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}
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Ref<PropMaterialCache> m = _custom_keyed_material_cache[key];
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m->dec_ref_count();
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if (m->get_ref_count() <= 0) {
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_custom_keyed_material_cache.erase(key);
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}
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_custom_keyed_material_cache_mutex.unlock();
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}
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Ref<Resource> PropCache::load_resource(const String &path, const String &type_hint) {
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_ResourceLoader *rl = _ResourceLoader::get_singleton();
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Ref<ResourceInteractiveLoader> resl = rl->load_interactive(path, type_hint);
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ERR_FAIL_COND_V(!resl.is_valid(), Ref<Resource>());
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resl->wait();
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return resl->get_resource();
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}
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PropCache::PropCache() {
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_instance = this;
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#if TEXTURE_PACKER_PRESENT
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_default_prop_material_cache_class = GLOBAL_DEF("props/default_prop_material_cache_class", "PropMaterialCachePCM");
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#else
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_default_prop_material_cache_class = GLOBAL_DEF("props/default_prop_material_cache_class", "PropMaterialCache");
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#endif
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#ifdef TEXTURE_PACKER_PRESENT
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_texture_flags = GLOBAL_DEF("props/texture_flags", Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER);
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_max_atlas_size = GLOBAL_DEF("props/max_atlas_size", 1024);
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_keep_original_atlases = GLOBAL_DEF("props/keep_original_atlases", false);
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_background_color = GLOBAL_DEF("props/background_color", Color());
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_margin = GLOBAL_DEF("props/margin", 0);
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#endif
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_material_paths = GLOBAL_DEF("props/material_paths", PoolStringArray());
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}
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PropCache::~PropCache() {
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_instance = NULL;
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}
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void PropCache::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_default_prop_material_cache_class"), &PropCache::get_default_prop_material_cache_class);
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ClassDB::bind_method(D_METHOD("set_default_prop_material_cache_class", "cls_name"), &PropCache::set_default_prop_material_cache_class);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "default_prop_material_cache_class"), "set_default_prop_material_cache_class", "get_default_prop_material_cache_class");
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#ifdef TEXTURE_PACKER_PRESENT
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ClassDB::bind_method(D_METHOD("get_texture_flags"), &PropCache::get_texture_flags);
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ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &PropCache::set_texture_flags);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags");
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ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &PropCache::get_max_atlas_size);
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ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &PropCache::set_max_atlas_size);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size");
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ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &PropCache::get_keep_original_atlases);
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ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &PropCache::set_keep_original_atlases);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases");
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ClassDB::bind_method(D_METHOD("get_background_color"), &PropCache::get_background_color);
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ClassDB::bind_method(D_METHOD("set_background_color", "color"), &PropCache::set_background_color);
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ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color");
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ClassDB::bind_method(D_METHOD("get_margin"), &PropCache::get_margin);
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ClassDB::bind_method(D_METHOD("set_margin", "size"), &PropCache::set_margin);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin");
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#endif
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ClassDB::bind_method(D_METHOD("material_paths_get"), &PropCache::material_paths_get);
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ClassDB::bind_method(D_METHOD("material_paths_set", "value"), &PropCache::material_paths_set);
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ADD_PROPERTY(PropertyInfo(Variant::POOL_STRING_ARRAY, "material_paths"), "material_paths_set", "material_paths_get");
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ClassDB::bind_method(D_METHOD("material_add", "value"), &PropCache::material_add);
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ClassDB::bind_method(D_METHOD("material_get", "index"), &PropCache::material_get);
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ClassDB::bind_method(D_METHOD("material_set", "index", "value"), &PropCache::material_set);
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ClassDB::bind_method(D_METHOD("material_remove", "index"), &PropCache::material_remove);
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ClassDB::bind_method(D_METHOD("material_get_num"), &PropCache::material_get_num);
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ClassDB::bind_method(D_METHOD("materials_clear"), &PropCache::materials_clear);
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ClassDB::bind_method(D_METHOD("materials_load"), &PropCache::materials_load);
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ClassDB::bind_method(D_METHOD("ensure_materials_loaded"), &PropCache::ensure_materials_loaded);
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ClassDB::bind_method(D_METHOD("materials_get"), &PropCache::materials_get);
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ClassDB::bind_method(D_METHOD("materials_set"), &PropCache::materials_set);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "materials", PROPERTY_HINT_NONE, "23/19:Material", PROPERTY_USAGE_DEFAULT, "Material"), "materials_set", "materials_get");
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ClassDB::bind_method(D_METHOD("material_cache_get", "prop"), &PropCache::material_cache_get);
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ClassDB::bind_method(D_METHOD("material_cache_unref", "prop"), &PropCache::material_cache_unref);
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ClassDB::bind_method(D_METHOD("tiled_wall_material_cache_get", "twd"), &PropCache::tiled_wall_material_cache_get);
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ClassDB::bind_method(D_METHOD("tiled_wall_material_cache_unref", "twd"), &PropCache::tiled_wall_material_cache_unref);
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ClassDB::bind_method(D_METHOD("material_cache_custom_key_get", "key"), &PropCache::material_cache_custom_key_get);
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ClassDB::bind_method(D_METHOD("material_cache_custom_key_unref", "key"), &PropCache::material_cache_custom_key_unref);
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ClassDB::bind_method(D_METHOD("load_resource", "path", "type_hint"), &PropCache::load_resource, "");
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}
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