mirror of
https://github.com/Relintai/pandemonium_engine.git
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284 lines
8.2 KiB
XML
284 lines
8.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Terrain2DLibrary" inherits="Resource" version="3.11">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_liquid_material_cache_get" qualifiers="virtual">
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<return type="Terrain2DMaterialCache" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="_liquid_material_cache_get_key" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="chunk" type="Terrain2DChunk" />
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<description>
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</description>
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</method>
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<method name="_liquid_material_cache_unref" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="_material_cache_get" qualifiers="virtual">
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<return type="Terrain2DMaterialCache" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="_material_cache_get_key" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="chunk" type="Terrain2DChunk" />
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<description>
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</description>
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</method>
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<method name="_material_cache_unref" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="_prop_material_cache_get" qualifiers="virtual">
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<return type="Terrain2DMaterialCache" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="_prop_material_cache_get_key" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="chunk" type="Terrain2DChunk" />
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<description>
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</description>
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</method>
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<method name="_prop_material_cache_unref" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="_setup_material_albedo" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="material_index" type="int" />
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<argument index="1" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="_supports_caching" qualifiers="virtual">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="liquid_material_cache_get">
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<return type="Terrain2DMaterialCache" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="liquid_material_cache_get_key">
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<return type="void" />
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<argument index="0" name="chunk" type="Terrain2DChunk" />
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<description>
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</description>
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</method>
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<method name="liquid_material_cache_unref">
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<return type="void" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="material_cache_get">
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<return type="Terrain2DMaterialCache" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="material_cache_get_key">
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<return type="void" />
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<argument index="0" name="chunk" type="Terrain2DChunk" />
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<description>
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</description>
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</method>
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<method name="material_cache_unref">
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<return type="void" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="prop_add">
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<return type="void" />
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<argument index="0" name="value" type="Prop2DData" />
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<description>
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</description>
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</method>
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<method name="prop_get">
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<return type="Prop2DData" />
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<argument index="0" name="id" type="int" />
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<description>
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</description>
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</method>
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<method name="prop_get_num" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="prop_has" qualifiers="const">
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<return type="bool" />
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<argument index="0" name="prop" type="Prop2DData" />
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<description>
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</description>
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</method>
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<method name="prop_material_cache_get">
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<return type="Terrain2DMaterialCache" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="prop_material_cache_get_key">
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<return type="void" />
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<argument index="0" name="chunk" type="Terrain2DChunk" />
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<description>
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</description>
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</method>
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<method name="prop_material_cache_unref">
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<return type="void" />
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<argument index="0" name="key" type="int" />
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<description>
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</description>
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</method>
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<method name="prop_remove">
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<return type="void" />
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<argument index="0" name="id" type="int" />
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<description>
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</description>
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</method>
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<method name="prop_set">
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<return type="void" />
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<argument index="0" name="id" type="int" />
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<argument index="1" name="surface" type="Prop2DData" />
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<description>
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</description>
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</method>
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<method name="props_clear">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="refresh_rects">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="scene_add">
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<return type="void" />
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<argument index="0" name="value" type="PackedScene" />
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<description>
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</description>
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</method>
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<method name="scene_get">
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<return type="PackedScene" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="scene_get_num" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="scene_remove">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="scene_set">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="PackedScene" />
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<description>
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</description>
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</method>
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<method name="scenes_clear">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="setup_material_albedo">
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<return type="void" />
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<argument index="0" name="material_index" type="int" />
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<argument index="1" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="supports_caching">
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<return type="bool" />
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<description>
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</description>
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</method>
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<method name="terra_surface_add">
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<return type="void" />
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<argument index="0" name="value" type="Terrain2DSurface" />
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<description>
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</description>
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</method>
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<method name="terra_surface_get">
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<return type="Terrain2DSurface" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="terra_surface_get_num" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="terra_surface_remove">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="terra_surface_set">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="surface" type="Terrain2DSurface" />
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<description>
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</description>
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</method>
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<method name="terra_surfaces_clear">
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<return type="void" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="initialized" type="bool" setter="set_initialized" getter="get_initialized">
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</member>
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<member name="liquid_material" type="Material" setter="liquid_material_set" getter="liquid_material_get">
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</member>
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<member name="liquid_texture" type="Texture" setter="liquid_texture_set" getter="liquid_texture_get">
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</member>
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<member name="material" type="Material" setter="material_set" getter="material_get">
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</member>
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<member name="prop_material" type="Material" setter="prop_material_set" getter="prop_material_get">
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</member>
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<member name="prop_texture" type="Texture" setter="prop_texture_set" getter="prop_texture_get">
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</member>
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<member name="texture" type="Texture" setter="texture_set" getter="texture_get">
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</member>
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</members>
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<constants>
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<constant name="MATERIAL_INDEX_TERRAIN" value="0">
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</constant>
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<constant name="MATERIAL_INDEX_LIQUID" value="1">
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</constant>
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<constant name="MATERIAL_INDEX_PROP" value="2">
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</constant>
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</constants>
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</class>
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