.. |
config.py
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
godot_navigation_server.h
|
Fix Navigation agent callback wild pointer crash
|
2022-12-22 14:12:00 +01:00 |
nav_map.cpp
|
Backport navigation crash fixes
|
2022-11-30 14:41:16 +01:00 |
nav_map.h
|
Fix avoidance calculation on NO_THREADS build
|
2022-10-08 17:24:55 +02:00 |
nav_region.cpp
|
Ported: [3.5] Update NavigationServer backport
|
2022-07-28 22:34:28 +02:00 |
nav_region.h
|
Ported: [3.5] Replace Navigation std::vector use with LocalVector
|
2022-07-30 00:44:53 +02:00 |
nav_rid.h
|
Moved around more classes in core.
|
2022-08-17 16:01:01 +02:00 |
nav_utils.h
|
Moved around more classes in core.
|
2022-08-17 16:01:01 +02:00 |
navigation_mesh_editor_plugin.cpp
|
Added _theme_ infix to the theme helper methods in Control.
|
2022-08-17 20:57:16 +02:00 |
navigation_mesh_editor_plugin.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
navigation_mesh_generator.cpp
|
Added back GridMap support for the NavigationMeshGenerator.
|
2022-10-09 00:01:13 +02:00 |
navigation_mesh_generator.h
|
Ported: Fix navmesh baking, fixes #57148
|
2022-07-25 22:57:51 +02:00 |
pandemonium_navigation_server.cpp
|
Fix Navigation agent callback wild pointer crash
|
2022-12-22 14:12:00 +01:00 |
pandemonium_navigation_server.h
|
Moved around more classes in core.
|
2022-08-17 16:01:01 +02:00 |
register_types.cpp
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
register_types.h
|
Ported: [3.5] Update NavigationServer backport
|
2022-07-28 22:34:28 +02:00 |
rvo_agent.cpp
|
Fix crash of navigation agents callback when object is invalid
|
2022-07-29 09:04:03 +02:00 |
rvo_agent.h
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
SCsub
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |