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https://github.com/Relintai/pandemonium_engine.git
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909acac329
Add scene side discrete level of detail. New node `LOD` for UI, and `LODManager` within `World` for automatically updating child visibilities based on distance from cameras. |
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.. | ||
audio | ||
disabled | ||
navigation | ||
physics | ||
physics_2d | ||
rendering | ||
audio_server.cpp | ||
audio_server.h | ||
navigation_2d_server.cpp | ||
navigation_2d_server.h | ||
navigation_server.cpp | ||
navigation_server.h | ||
physics_2d_server.cpp | ||
physics_2d_server.h | ||
physics_server.cpp | ||
physics_server.h | ||
register_server_types.cpp | ||
register_server_types.h | ||
rendering_server_callbacks.cpp | ||
rendering_server_callbacks.h | ||
rendering_server.cpp | ||
rendering_server.h | ||
SCsub | ||
server_wrap_mt_common.h |