pandemonium_engine/modules/navigation
Relintai 08c0756260 Ported: Add NavigationServer2D/3D API functions to find missing RID info
Utility functions for NavigationServer2D/3D to find missing RID information when working with Server API directly. e.g. from map to regions and agents, from agent or region to map, from region to map and agents and so on ....
Requirement to work with NavigationServer API exklusive without SceneTree nodes and when juggling agents and regions between multiple navigation maps.
- smix8
3977eb9107
2022-07-27 18:58:09 +02:00
..
config.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
godot_navigation_server.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
nav_map.cpp Fix crash in GodotNavigationServer::map_get_path, fixes #60413 2022-07-26 15:09:40 +02:00
nav_map.h Clang format all files. 2022-03-18 19:00:13 +01:00
nav_region.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
nav_region.h Clang format all files. 2022-03-18 19:00:13 +01:00
nav_rid.h Clang format all files. 2022-03-18 19:00:13 +01:00
nav_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_mesh_editor_plugin.cpp Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
navigation_mesh_editor_plugin.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_mesh_generator.cpp Add Warning to NavigationMesh bake when source geometry is suspiciously big 2022-07-27 18:42:48 +02:00
navigation_mesh_generator.h Ported: Fix navmesh baking, fixes #57148 2022-07-25 22:57:51 +02:00
pandemonium_navigation_server.cpp Ported: Add NavigationServer2D/3D API functions to find missing RID info 2022-07-27 18:58:09 +02:00
pandemonium_navigation_server.h Ported: Add NavigationServer2D/3D API functions to find missing RID info 2022-07-27 18:58:09 +02:00
register_types.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
register_types.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
rvo_agent.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
rvo_agent.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00