pandemonium_engine/modules/props
2022-05-26 21:07:00 +02:00
..
clutter Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00
doc_classes Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
editor Also fix ste style of the 3d prop plugin's convert button. 2022-04-18 19:33:47 +02:00
jobs Cleaned up the props module aswell. 2022-03-18 03:22:03 +01:00
lights Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00
material_cache Reworked TiledWallData's api, and added per tile size and z offset members. Mesh generation does not use them yet. 2022-05-26 18:17:48 +02:00
props Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00
singleton Removed now unnecessary version.h includes. 2022-03-18 03:56:41 +01:00
tiled_wall TiledWallData's size is now a float instad of a vector2. 2022-05-26 18:49:24 +02:00
.gitignore Run godot's formatting script. 2022-03-16 09:02:48 +01:00
config.py Run godot's formatting script. 2022-03-16 09:02:48 +01:00
LICENSE Run godot's formatting script. 2022-03-16 09:02:48 +01:00
prop_ess_entity.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
prop_ess_entity.h Cleaned up the props module aswell. 2022-03-18 03:22:03 +01:00
prop_instance_job.cpp Run godot's formatting script. 2022-03-16 09:02:48 +01:00
prop_instance_job.h Cleaned up the props module aswell. 2022-03-18 03:22:03 +01:00
prop_instance_merger.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
prop_instance_merger.h Cleaned up the props module aswell. 2022-03-18 03:22:03 +01:00
prop_instance_prop_job.cpp Fixed more potential issues found by the tool. 2022-03-19 18:44:49 +01:00
prop_instance_prop_job.h Cleaned up the props module aswell. 2022-03-18 03:22:03 +01:00
prop_instance.cpp Cleaned up the props module aswell. 2022-03-18 03:22:03 +01:00
prop_instance.h Cleaned up the props module aswell. 2022-03-18 03:22:03 +01:00
prop_mesher.cpp Implement tile y size handling for TiledWalls. 2022-05-26 21:07:00 +02:00
prop_mesher.h Implement tile y size handling for TiledWalls. 2022-05-26 21:07:00 +02:00
prop_scene_instance.cpp Cleaned up more version checks. 2022-03-18 03:08:46 +01:00
prop_scene_instance.h Cleaned up more version checks. 2022-03-18 03:08:46 +01:00
register_types.cpp Cleaned up more version checks. 2022-03-18 03:08:46 +01:00
register_types.h Cleaned up more version checks. 2022-03-18 03:08:46 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00