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https://github.com/Relintai/pandemonium_engine.git
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59 lines
1.9 KiB
XML
59 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GSAIUtils" inherits="Object" version="3.11">
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<brief_description>
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Math and vector utility functions.
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</brief_description>
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<description>
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Math and vector utility functions.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="angle_to_vector2">
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<return type="Vector2" />
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<argument index="0" name="angle" type="float" />
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<description>
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Returns a directional vector from the given orientation angle. This assumes orientation for 2D agents or 3D agents that are upright and rotate around the Y axis.
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</description>
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</method>
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<method name="clampedv3">
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<return type="Vector3" />
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<argument index="0" name="vector" type="Vector3" />
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<argument index="1" name="limit" type="float" />
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<description>
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Returns the vector with its length capped to limit.
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</description>
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</method>
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<method name="to_vector2">
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<return type="Vector2" />
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<argument index="0" name="vector" type="Vector3" />
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<description>
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Returns a vector2 with vector's x and y components.
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</description>
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</method>
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<method name="to_vector3">
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<return type="Vector3" />
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<argument index="0" name="vector" type="Vector2" />
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<description>
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Returns a vector3 with vector's x and y components and 0 in z.
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</description>
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</method>
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<method name="vector2_to_angle">
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<return type="float" />
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<argument index="0" name="vector" type="Vector2" />
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<description>
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Returns an angle in radians between the positive X axis and the vector.
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</description>
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</method>
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<method name="vector3_to_angle">
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<return type="float" />
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<argument index="0" name="vector" type="Vector3" />
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<description>
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Returns an angle in radians between the positive X axis and the vector. This assumes orientation for 3D agents that are upright and rotate around the Y axis.
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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