pandemonium_engine/servers
Relintai 41ef59bcc8 Ported: Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API.
Previously, only the Viewport methods/properties were exposed to the
scripting API. - Calinou
ed4976d1d5
2022-07-29 23:03:48 +02:00
..
audio Cleanup AudioEffectRecord thread_active variable 2022-07-29 09:14:43 +02:00
physics Add a 3D suffix to relevant physics profiler categories 2022-07-28 11:52:41 +02:00
physics_2d Clang format all files. 2022-03-18 19:00:13 +01:00
visual Add missing include. 2022-07-29 23:00:39 +02:00
audio_server.cpp Fix crash in AudioServer when switching audio devices with different audio channels count (connecting PS5 controller, bluetooth 5.1 headphones etc.) 2022-07-25 18:02:52 +02:00
audio_server.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_2d_server.cpp Ported: Add NavigationServer map_force_update() function 2022-07-29 17:56:48 +02:00
navigation_2d_server.h Ported: Add NavigationServer map_force_update() function 2022-07-29 17:56:48 +02:00
navigation_server.cpp Ported: Add NavigationServer map_force_update() function 2022-07-29 17:56:48 +02:00
navigation_server.h Ported: Add NavigationServer map_force_update() function 2022-07-29 17:56:48 +02:00
physics_2d_server.cpp
physics_2d_server.h Clang format all files. 2022-03-18 19:00:13 +01:00
physics_server.cpp
physics_server.h Clang format all files. 2022-03-18 19:00:13 +01:00
register_server_types.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
register_server_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub
server_wrap_mt_common.h
visual_server_callbacks.cpp
visual_server_callbacks.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_server.cpp Ported: Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API. 2022-07-29 23:03:48 +02:00
visual_server.h Ported: Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info - RandomShaper 2022-07-28 19:37:52 +02:00