pandemonium_engine/core/variant
2023-12-10 15:50:54 +01:00
..
array.cpp Core: Add recursion level check for Array and Dictionary hashing 2023-08-30 11:34:00 +02:00
array.h Core: Add recursion level check for Array and Dictionary hashing 2023-08-30 11:34:00 +02:00
dictionary.cpp Core: Add recursion level check for Array and Dictionary hashing 2023-08-30 11:34:00 +02:00
dictionary.h Core: Add recursion level check for Array and Dictionary hashing 2023-08-30 11:34:00 +02:00
method_ptrcall.h Added missing conversion. 2023-10-12 11:44:23 +02:00
SCsub Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
type_info.h Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
variant_call.cpp Fix small inconsistencies in Vector3/3i/4/4i apis. 2023-05-27 13:26:52 +02:00
variant_op.cpp Fix error, also add linear_interpolate call for Vector4i to variant op. 2023-05-27 15:27:43 +02:00
variant_parser.cpp Core: Add recursion level check for VariantWriter::write() 2023-10-02 16:25:48 +02:00
variant_parser.h Core: Add recursion level check for VariantWriter::write() 2023-10-02 16:25:48 +02:00
variant.cpp Moved CanvasItem, Control, Node2D and Spatial under scene/main. 2023-12-10 15:50:54 +01:00
variant.h Core: Add recursion level check for Array and Dictionary hashing 2023-08-30 11:34:00 +02:00