pandemonium_engine/scene/resources/mesh
2024-07-15 20:21:33 +02:00
..
immediate_mesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
immediate_mesh.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
importer_mesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
importer_mesh.h Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
merging_tool.cpp Adding back lightmaps pt2. 2024-07-15 19:15:47 +02:00
merging_tool.h Mesh merging - refactor to be backward compatible for CPU / GPU storage 2024-07-14 08:16:10 +02:00
mesh_data_tool.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
mesh_data_tool.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
mesh.cpp Added back the xatlas_unwrap module. Also moved xatlas into it so it's not in the thirdparty folder. 2024-07-15 20:21:33 +02:00
mesh.h Added back the xatlas_unwrap module. Also moved xatlas into it so it's not in the thirdparty folder. 2024-07-15 20:21:33 +02:00
multimesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
multimesh.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
polygon_path_finder.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
polygon_path_finder.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
primitive_meshes.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
primitive_meshes.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
surface_tool.cpp Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
surface_tool.h Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00