pandemonium_engine/scene
Relintai 81c392489a Ported from godot4: Add NavigationLink helper functions for global positions
Adds helper functions to set the links start and end position with global positions or get them as global positions.
Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
- smix8
d87f124768
2023-06-09 20:00:28 +02:00
..
2d Ported from godot4: Add NavigationLink helper functions for global positions 2023-06-09 20:00:28 +02:00
3d Ported from godot4: Add NavigationLink helper functions for global positions 2023-06-09 20:00:28 +02:00
animation Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
audio Fix Editor hanging if audiostream's pitch_scale is NaN 2023-03-12 14:14:29 +01:00
debugger Fixed: Save Branch as Scene not workking in Remote Tree (only work when u pause) 2023-02-07 01:08:29 +01:00
gui Fix property bind inconsistency. 2023-06-02 12:17:16 +02:00
main Ported from godot4: Remove / Replace old Navigation Debug Visualization 2023-06-05 18:56:41 +02:00
resources Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
property_utils.cpp Fix exporting big templates 2022-11-30 19:23:35 +01:00
property_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
register_scene_types.cpp Backported from godot4: Added node for Navigation links . 2023-06-08 20:46:09 +02:00
register_scene_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
scene_string_names.cpp Ported from godot 4: Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-10 15:55:34 +02:00
scene_string_names.h Ported from godot 4: Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-10 15:55:34 +02:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00