pandemonium_engine/modules/gdscript
2024-11-13 23:20:38 +01:00
..
doc_classes Re-extracted class docs. 2024-09-20 10:03:06 +02:00
editor
icons
language_server Clang format everything. 2024-07-16 21:23:54 +02:00
config.py
gdscript_compiler.cpp
gdscript_compiler.h
gdscript_editor.cpp Tweaks to the editor defaults. 2024-07-16 20:19:54 +02:00
gdscript_function.cpp Backport 65910 for Godot 3 2024-11-13 23:20:38 +01:00
gdscript_function.h Backport 65910 for Godot 3 2024-11-13 23:20:38 +01:00
gdscript_functions.cpp
gdscript_functions.h
gdscript_parser.cpp Fix compile errors. 2024-04-14 16:55:07 +02:00
gdscript_parser.h Check duplicate keys in dictionary literals: enums and const variables 2024-04-14 16:37:55 +02:00
gdscript_tokenizer.cpp
gdscript_tokenizer.h
gdscript.cpp Backport 65910 for Godot 3 2024-11-13 23:20:38 +01:00
gdscript.h Added get_global_class_name method to Script. Now GDScriptParser uses this first to determine global class names, instead of parsing the script file again. 2024-02-13 20:09:46 +01:00
register_types.cpp
register_types.h
SCsub