mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
110 lines
2.3 KiB
C++
110 lines
2.3 KiB
C++
#ifndef PAINT_CANVAS_H
|
|
#define PAINT_CANVAS_H
|
|
|
|
#include "core/object/reference.h"
|
|
|
|
#include "paint_node.h"
|
|
|
|
class Image;
|
|
class ImageTexture;
|
|
|
|
class PaintCanvas : public PaintNode {
|
|
GDCLASS(PaintCanvas, PaintNode);
|
|
|
|
public:
|
|
enum Tools {
|
|
PAINT = 0,
|
|
BRUSH,
|
|
BUCKET,
|
|
RAINBOW,
|
|
LINE,
|
|
RECT,
|
|
DARKEN,
|
|
BRIGHTEN,
|
|
COLORPICKER,
|
|
CUT,
|
|
PASTECUT,
|
|
};
|
|
|
|
bool get_symmetry_x() const;
|
|
void set_symmetry_x(const bool val);
|
|
|
|
bool get_symmetry_y() const;
|
|
void set_symmetry_y(const bool val);
|
|
|
|
bool get_alpha_locked() const;
|
|
void set_alpha_locked(const bool val);
|
|
|
|
int get_brush_prefab() const;
|
|
void set_brush_prefab(const int val);
|
|
|
|
int get_brush_size() const;
|
|
void set_brush_size(const int val);
|
|
|
|
int get_current_tool() const;
|
|
void set_current_tool(const int val);
|
|
|
|
int get_previous_tool() const;
|
|
|
|
bool is_inside_canvas(const int x, const int y);
|
|
|
|
void set_pixel_arr(const PoolVector2iArray &pixels, const Color &color);
|
|
|
|
void set_pixel_v(const Vector2i &pos, const Color &color);
|
|
void set_pixel(const int x, const int y, const Color &color);
|
|
|
|
Color get_pixel_v(const Vector2i &pos);
|
|
Color get_pixel(const int x, const int y);
|
|
|
|
void set_preview_pixel_v(const Vector2i &pos, const Color &color);
|
|
void set_preview_pixel(const int x, const int y, const Color &color);
|
|
|
|
Color get_preview_pixel_v(const Vector2i &pos);
|
|
Color get_preview_pixel(const int x, const int y);
|
|
|
|
bool validate_pixel_v(const Vector2i &pos) const;
|
|
|
|
void clear();
|
|
void clear_preview();
|
|
void update_textures();
|
|
|
|
void resize(const int width, const int height);
|
|
void resize_image(Ref<Image> image);
|
|
|
|
PoolVector2iArray select_color(const int p_x, const int p_y);
|
|
PoolVector2iArray select_same_color(const int p_x, const int p_y);
|
|
PoolVector2iArray get_neighbouring_pixels(const int pos_x, const int pos_y);
|
|
|
|
Ref<Image> get_image();
|
|
Ref<Image> get_preview_image();
|
|
|
|
Ref<ImageTexture> get_image_texture();
|
|
Ref<ImageTexture> get_preview_image_texture();
|
|
|
|
PaintCanvas();
|
|
~PaintCanvas();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
static void _bind_methods();
|
|
|
|
bool _symmetry_x;
|
|
bool _symmetry_y;
|
|
bool _alpha_locked;
|
|
int _brush_prefab;
|
|
int _brush_size;
|
|
int _current_tool;
|
|
int _previous_tool;
|
|
|
|
Ref<Image> _image;
|
|
Ref<Image> _preview_image;
|
|
|
|
Ref<ImageTexture> _image_texture;
|
|
Ref<ImageTexture> _preview_image_texture;
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(PaintCanvas::Tools);
|
|
|
|
#endif
|