pandemonium_engine/platform/iphone
Relintai 75ed28f2b3 Ported: iOS: Fix memory leak on touch input
Replaces iOS gesture with touch implementation
Fixes 66422
Remove godot_view_gesture_recognizer
It's now unused.
Remove input_devices/pointing/ios/touch_delay
Unused with removal of gesture.
Remove unused methods from interface
Implementation made obsolete in prior commit
Style conformance
- tbveralrud
28b11a0785
2023-03-12 14:08:29 +01:00
..
api Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
export Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
plugin Moved the error macros. 2022-08-17 15:14:19 +02:00
app_delegate.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
app_delegate.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
detect.py Ported: SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines 2022-12-22 17:42:54 +01:00
device_metrics.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
device_metrics.m iOS: Add new model identifiers for DPI metrics 2023-01-16 14:16:28 +01:00
display_layer.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
display_layer.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
ios.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
ios.mm Backported most of the improvements to String from Godot4. 2022-08-15 22:54:03 +02:00
joypad_iphone.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
joypad_iphone.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
keyboard_input_view.h Ported: Add support for multiple virtual keyboard types - brianwinterpixel 2022-08-19 16:18:53 +02:00
keyboard_input_view.mm Ported: Add support for multiple virtual keyboard types - brianwinterpixel 2022-08-19 16:18:53 +02:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
main.m Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
native_video_view.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
native_video_view.m Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
os_iphone.h Also renamed the files. 2022-08-19 21:24:36 +02:00
os_iphone.mm Ported: Add double_tap attribute to InputEventScreenTouch 2022-11-13 01:29:17 +01:00
pandemonium_app_delegate.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_app_delegate.m Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
pandemonium_iphone.mm Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
pandemonium_view_renderer.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_view_renderer.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
pandemonium_view.h Ported: iOS: Fix memory leak on touch input 2023-03-12 14:08:29 +01:00
pandemonium_view.mm Ported: iOS: Fix memory leak on touch input 2023-03-12 14:08:29 +01:00
platform_config.h Clean iOS platform config of long gone macro 2022-09-16 21:01:17 +02:00
power_iphone.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_iphone.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Ported: iOS: Fix memory leak on touch input 2023-03-12 14:08:29 +01:00
view_controller.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
view_controller.mm Add iOS UI Options 2022-11-13 00:50:47 +01:00