pandemonium_engine/core/bind
Relintai 79842beb9a Ported: Expose OS.read_string_from_stdin() to the scripting API
This can be used in scripts to read user input in a blocking manner.
This also removes the unused `block` argument, which is always `true`.
- Calinou
badcfa2523
2023-02-07 01:07:31 +01:00
..
core_bind.cpp Ported: Expose OS.read_string_from_stdin() to the scripting API 2023-02-07 01:07:31 +01:00
core_bind.h Ported: Expose OS.read_string_from_stdin() to the scripting API 2023-02-07 01:07:31 +01:00
logger_bind.cpp Removed unnecessary methods from PLogger's bind class, and added properties. 2022-06-11 17:51:49 +02:00
logger_bind.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00