pandemonium_engine/modules
Relintai 73709fa1ae Backported from Godot4: Clean up Hash Functions
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934
* Clean up usage of murmur3
* Fixed usages of binary murmur3 on floats (this is invalid)
* Changed DJB2 to use xor (which seems to be better)
- reduz
141c375581
2022-08-17 10:42:50 +02:00
..
bmp
broken_seals_module
cscript
cvtt
database
database_mysql
database_postgres
database_sqlite
dds
enet
entity_spell_system
etc
fastnoise
freetype
gdscript
gltf
hdr
jpg
material_maker
mbedtls
mesh_data_resource
mesh_utils Backported from Godot4: Clean up Hash Functions 2022-08-17 10:42:50 +02:00
minimp3
navigation
network_synchronizer
ogg
opensimplex
opus
paint
plugin_refresher
props
props_2d Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
pvr
regex
rtile_map
skeleton_editor
squish
stb_vorbis
svg
terraman
terraman_2d
text_editor
texture_packer
tga
theora
thread_pool
tinyexr
ui_extensions
upnp
users
vhacd
vorbis
voxelman
web
websocket
wfc
world_generator/addon
modules_builders.py
register_module_types.h
SCsub