mirror of
https://github.com/Relintai/pandemonium_engine.git
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152 lines
3.9 KiB
C++
152 lines
3.9 KiB
C++
// video_x11.cpp
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/*
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* FRT - A Godot platform targeting single board computers
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* Copyright (c) 2017-2019 Emanuele Fornara
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <string.h>
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#include <unistd.h>
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#include "frt.h"
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#include "bits/x11.h"
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#include "bits/egl_base_context.h"
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#include "bits/frt_load_gles.h"
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namespace frt {
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static const long handled_mask = 0;
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static const int handled_types[] = {
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ClientMessage,
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0,
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};
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class VideoX11 : public Video, public ContextGL, public EventHandler {
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private:
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X11User *x11;
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Display *display;
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Window window;
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Atom wm_delete_window;
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Vec2 screen_size;
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Vec2 view_size;
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EGLBaseContext egl;
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int gl_version;
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bool vsync;
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void gles_init() {
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window = x11->create_window(view_size.x, view_size.y, FRT_WINDOW_TITLE);
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wm_delete_window = XInternAtom(display, "WM_DELETE_WINDOW", False);
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XSetWMProtocols(display, window, &wm_delete_window, 1);
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egl.init(gl_version, (EGLNativeDisplayType)display);
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egl.create_simple_surface((EGLNativeWindowType)window);
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egl.make_current();
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}
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public:
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VideoX11()
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: x11(0), display(0), window(0), gl_version(2), vsync(true) {
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screen_size.x = 1200;
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screen_size.y = 680;
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}
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// Module
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const char *get_id() const { return "video_x11"; }
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bool probe() {
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if (x11)
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return true;
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x11 = X11Context::acquire(handled_mask, handled_types, this, true);
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display = x11->get_display();
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if (!frt_load_egl(lib("libEGL.so.1"))) {
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x11->release();
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x11 = 0;
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return false;
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}
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return true;
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}
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void cleanup() {
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if (window) {
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egl.destroy_surface();
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egl.cleanup();
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}
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if (x11)
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x11->release();
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window = 0;
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x11 = 0;
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}
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// Video
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Vec2 get_screen_size() const { return screen_size; }
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Vec2 get_view_size() const { return view_size; }
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void set_title(const char *title) { XStoreName(display, window, title); }
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Vec2 move_pointer(const Vec2 &screen) {
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/*
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XWarpPointer(display, None, window, 0, 0, 0, 0, screen.x, screen.y);
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XFlush(x_display);
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*/
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return screen;
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}
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void show_pointer(bool enable) {}
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ContextGL *create_the_gl_context(int version, Vec2 size) {
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if (!frt_load_gles(version))
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return 0;
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gl_version = version;
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view_size = size;
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return this;
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}
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bool provides_quit() { return true; }
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// ContextGL
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void release_current() {
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egl.release_current();
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}
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void make_current() {
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egl.make_current();
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}
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void swap_buffers() {
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egl.swap_buffers();
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}
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int get_window_width() { return view_size.x; }
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int get_window_height() { return view_size.y; }
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bool initialize() {
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gles_init();
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return true;
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}
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void set_use_vsync(bool use) {
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egl.swap_interval(use ? 1 : 0);
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vsync = use;
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}
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bool is_using_vsync() const { return vsync; }
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// EventHandler
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void handle_event() {
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XEvent ev;
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x11->get_event(ev);
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switch (ev.type) {
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case ClientMessage:
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if ((unsigned int)ev.xclient.data.l[0] == (unsigned int)wm_delete_window)
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App::instance()->quit();
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break;
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}
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}
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};
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FRT_REGISTER(VideoX11)
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} // namespace frt
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