pandemonium_engine/modules/navigation_mesh_generator
2023-06-07 09:20:36 +02:00
..
editor Fix UndoRedo handling in NavigationPolygonEditor. 2023-06-06 23:48:51 +02:00
config.py Fix and finally enable PandemoniumNavigationMeshGenerator. 2023-06-05 20:42:35 +02:00
pandemonium_navigation_mesh_generator.cpp Ported clipper2 usage to clipper1 in PandemoniumNavigationMeshGenerator. Also moved them to the Geometry singleton. 2023-06-07 09:20:36 +02:00
pandemonium_navigation_mesh_generator.h Fix and finally enable PandemoniumNavigationMeshGenerator. 2023-06-05 20:42:35 +02:00
register_types.cpp Cleaned up and enabled the new navigation mesh generator editor plugins. 2023-06-05 21:58:00 +02:00
register_types.h Also added the navigation mesh generator module. It's disabled for now, as it needs some reworks. 2023-06-03 21:18:18 +02:00
SCsub Make the NavigationMesh generator and the TileMapNavigationGeometryParser use the new Clipper2 module. (Note that the clipper2 module is only temporary, it only exists to help with backporting the code.) 2023-06-06 19:02:33 +02:00