.. |
bmp
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
broken_seals_module
|
Removed TMeshInstance.
|
2022-03-20 14:15:53 +01:00 |
cvtt
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
dds
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
enet
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
entity_spell_system
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
etc
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
fastnoise
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
freetype
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
gdscript
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
gltf
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
hdr
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
jpg
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
material_maker/mat_maker_gd
|
Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting.
|
2022-04-10 21:14:56 +02:00 |
mbedtls
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
mesh_data_resource
|
Went through mdr ed, and made as much parameters references as I could.
|
2022-04-14 17:13:07 +02:00 |
mesh_utils
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
minimp3
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
navigation
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
network_synchronizer
|
Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c
|
2022-03-24 11:10:56 +01:00 |
ogg
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
opensimplex
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
opus
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
paint
|
Move paint's shader to an another folder to avoid unused variable warning.
|
2022-04-19 00:10:39 +02:00 |
props
|
Also fix ste style of the 3d prop plugin's convert button.
|
2022-04-18 19:33:47 +02:00 |
props_2d
|
Set Prop2D's conver button's style to flat, so it's in the expected style.
|
2022-04-18 19:32:17 +02:00 |
pvr
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
regex
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
rtile_map
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
skeleton_editor
|
Backported: Fix create skeleton bone position - Blackiris - 480543f681
|
2022-03-24 10:43:53 +01:00 |
squish
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
stb_vorbis
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
svg
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
terraman
|
Fix shadowed variable warning.
|
2022-03-24 22:23:49 +01:00 |
terraman_2d
|
Moved my module specific docs under a new central folder.
|
2022-03-20 12:30:04 +01:00 |
texture_packer
|
Moved my module specific docs under a new central folder.
|
2022-03-20 12:30:04 +01:00 |
tga
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
theora
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
thread_pool
|
Moved my module specific docs under a new central folder.
|
2022-03-20 12:30:04 +01:00 |
tinyexr
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
ui_extensions
|
Moved my module specific docs under a new central folder.
|
2022-03-20 12:30:04 +01:00 |
upnp
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
vhacd
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
vorbis
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
voxelman
|
Fix an another shadowed variable warning.
|
2022-03-24 22:43:58 +01:00 |
websocket
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
wfc
|
Finished the initial cleanup for OverlappingWaveFormCollapse, and added it to the build.
|
2022-04-22 18:50:27 +02:00 |
world_generator/addon
|
Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting.
|
2022-04-10 21:14:56 +02:00 |
modules_builders.py
|
|
|
register_module_types.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
SCsub
|
|
|