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bmp
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
broken_seals_module
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
cscript
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
database
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
database_sqlite
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
dds
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
enet
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
entity_spell_system
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
fastnoise
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
freetype
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
gdscript
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
gridmap
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
hdr
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
http_server_simple
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
jpg
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
lz4
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
material_maker
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
mbedtls
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
mesh_data_resource
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
mesh_utils
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
minimp3
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
navigation
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
network_synchronizer
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
ogg
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
opensimplex
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
opus
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
paint
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
props
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
props_2d
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
pvr
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
regex
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
skeleton_2d
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
skeleton_3d
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
squish
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
stb_vorbis
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
steering_ai
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
svg
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
terraman
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
terraman_2d
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
texture_packer
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
tga
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
theora
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
tile_map
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
ui_extensions
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
unit_test
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Notes.
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2023-01-16 21:49:15 +01:00 |
upnp
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
users
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
vhacd
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
vorbis
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
voxelman
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
web
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
websocket
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
wfc
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
modules_builders.py
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register_module_types.h
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Comment and add more ModuleRegistrationLevels.
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2023-01-15 17:03:36 +01:00 |
SCsub
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