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a_star.cpp
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a_star.h
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aabb.cpp
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aabb.h
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audio_frame.cpp
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audio_frame.h
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basis.cpp
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Backported dome of the codestyle improvements to math types from 3fb36bf395 .
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2024-04-06 13:05:32 +02:00 |
basis.h
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Backported dome of the codestyle improvements to math types from 3fb36bf395 .
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2024-04-06 13:05:32 +02:00 |
bsp_tree.cpp
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bsp_tree.h
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bvh_abb.h
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bvh_cull.inc
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bvh_debug.inc
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bvh_integrity.inc
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bvh_logic.inc
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bvh_misc.inc
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bvh_pair.inc
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bvh_public.inc
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bvh_refit.inc
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bvh_split.inc
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bvh_structs.inc
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bvh_tree.h
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bvh.h
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color_names.inc
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color.cpp
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Backported dome of the codestyle improvements to math types from 3fb36bf395 .
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2024-04-06 13:05:32 +02:00 |
color.h
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Backported dome of the codestyle improvements to math types from 3fb36bf395 .
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2024-04-06 13:05:32 +02:00 |
convex_hull.cpp
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convex_hull.h
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delaunay.h
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disjoint_set.cpp
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disjoint_set.h
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expression.cpp
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Added a new method to Expression so it can be used with multiple threads simultenously.
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2024-02-25 10:25:46 +01:00 |
expression.h
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Added a new method to Expression so it can be used with multiple threads simultenously.
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2024-02-25 10:25:46 +01:00 |
face3.cpp
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face3.h
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geometry.cpp
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geometry.h
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Work on layered tile maps.
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2024-03-04 22:15:59 +01:00 |
math_defs.h
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math_fieldwise.cpp
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math_fieldwise.h
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math_funcs.cpp
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math_funcs.h
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Added exp2 to the Math singleton.
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2024-03-18 11:04:37 +01:00 |
octree_definition.inc
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octree.h
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plane.cpp
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plane.h
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projection.cpp
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projection.h
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
quaternion.cpp
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Backported dome of the codestyle improvements to math types from 3fb36bf395 .
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2024-04-06 13:05:32 +02:00 |
quaternion.h
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Backported dome of the codestyle improvements to math types from 3fb36bf395 .
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2024-04-06 13:05:32 +02:00 |
quick_hull.cpp
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quick_hull.h
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random_number_generator.cpp
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random_number_generator.h
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random_pcg.cpp
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random_pcg.h
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rect2.cpp
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rect2.h
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rect2i.cpp
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rect2i.h
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SCsub
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transform_2d.cpp
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transform_2d.h
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transform_interpolator.cpp
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transform_interpolator.h
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transform.cpp
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transform.h
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triangle_mesh.cpp
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triangle_mesh.h
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triangulate.cpp
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triangulate.h
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vector2.cpp
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Add is_zero_approx methods to Vector{2,3}
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2024-04-14 16:44:38 +02:00 |
vector2.h
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Add is_zero_approx methods to Vector{2,3}
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2024-04-14 16:44:38 +02:00 |
vector2i.cpp
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Backported dome of the codestyle improvements to math types from 3fb36bf395 .
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2024-04-06 13:05:32 +02:00 |
vector2i.h
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Backported dome of the codestyle improvements to math types from 3fb36bf395 .
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2024-04-06 13:05:32 +02:00 |
vector3.cpp
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Add is_zero_approx methods to Vector{2,3}
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2024-04-14 16:44:38 +02:00 |
vector3.h
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Add is_zero_approx methods to Vector{2,3}
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2024-04-14 16:44:38 +02:00 |
vector3i.cpp
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vector3i.h
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
vector4.cpp
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Also add is_zero_approx() to Vector4.
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2024-04-14 16:59:12 +02:00 |
vector4.h
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Also add is_zero_approx() to Vector4.
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2024-04-14 16:59:12 +02:00 |
vector4i.cpp
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vector4i.h
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
vertex_cache_optimizer.cpp
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vertex_cache_optimizer.h
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