.. |
portals
|
Also renamed the files.
|
2022-08-19 21:24:36 +02:00 |
rasterizer.cpp
|
Fix crash executing MultiMesh.reset_instance_physics_interpolation
|
2022-10-08 17:35:34 +02:00 |
rasterizer.h
|
Ported: Bind Physics Interpolation functions in VisualServer
|
2022-09-17 10:22:26 +02:00 |
rendering_server_canvas.cpp
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
rendering_server_canvas.h
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
rendering_server_globals.cpp
|
Also renamed the files.
|
2022-08-19 21:24:36 +02:00 |
rendering_server_globals.h
|
Also renamed the files.
|
2022-08-19 21:24:36 +02:00 |
rendering_server_raster.cpp
|
Also renamed the files.
|
2022-08-19 21:24:36 +02:00 |
rendering_server_raster.h
|
Ported: added options for sorting transparent objects
|
2022-09-17 10:54:57 +02:00 |
rendering_server_scene.cpp
|
Ported: visual instance layers are regarded during shadow culling.
|
2022-10-08 17:47:22 +02:00 |
rendering_server_scene.h
|
Properly initialize use_aabb_center in visual server
|
2022-11-13 00:25:23 +01:00 |
rendering_server_viewport.cpp
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
rendering_server_viewport.h
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
rendering_server_wrap_mt.cpp
|
Also renamed the files.
|
2022-08-19 21:24:36 +02:00 |
rendering_server_wrap_mt.h
|
Ported: added options for sorting transparent objects
|
2022-09-17 10:54:57 +02:00 |
SCsub
|
Also renamed the files.
|
2022-08-19 21:24:36 +02:00 |
shader_language.cpp
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
shader_language.h
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
shader_types.cpp
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
shader_types.h
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |