pandemonium_engine/servers
Relintai 40a9b72afb Ported from godot-plus: Add ability to mute AudioServer.
Adds the option to change the audio driver to the Dummy driver and back at runtime, with a set of MuteState flags - Disabled (user control), Silence (period of silence), Focus Loss (when app is not in focus), and Paused (when app is paused).
Control for the flags is added for the editor in EditorSettings, and for the project in ProjectSettings.
Editor defaults to muted (Dummy driver) when there is no audio output, and automatically switches to active on output. This significantly reduces CPU usage.
- lawnjelly
cedb01fb84
2023-04-10 19:42:23 +02:00
..
audio Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
physics Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_2d Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
rendering Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
audio_server.cpp Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
audio_server.h Ported from godot-plus: Add ability to mute AudioServer. 2023-04-10 19:42:23 +02:00
navigation_2d_server.cpp Fix Navigation agent callback wild pointer crash 2022-12-22 14:12:00 +01:00
navigation_2d_server.h Fix Navigation agent callback wild pointer crash 2022-12-22 14:12:00 +01:00
navigation_server.cpp Fix Navigation agent callback wild pointer crash 2022-12-22 14:12:00 +01:00
navigation_server.h Fix Navigation agent callback wild pointer crash 2022-12-22 14:12:00 +01:00
physics_2d_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_2d_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.cpp Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
physics_server.h Renamed Set to RBSet. 2023-01-15 19:42:08 +01:00
register_server_types.cpp
register_server_types.h
rendering_server_callbacks.cpp
rendering_server_callbacks.h
rendering_server.cpp
rendering_server.h
SCsub
server_wrap_mt_common.h