.. |
bind
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
config
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
containers
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
crypto
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
error
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
io
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
log
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
math
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
object
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
os
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
string
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
variant
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
bitfield_dynamic.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
bitfield_dynamic.h
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
command_queue_mt.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
command_queue_mt.h
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
core_builders.py
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Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
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2022-03-20 13:30:49 +01:00 |
core_string_names.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
core_string_names.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
func_ref.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
func_ref.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
global_constants.cpp
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
global_constants.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
image.cpp
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
image.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
input_map.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
input_map.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
int_types.h
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
pool_allocator.cpp
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
pool_allocator.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
register_core_types.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
register_core_types.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
safe_refcount.cpp
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
safe_refcount.h
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Use the right memory ordering in SafeNumeric operations
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2022-07-29 21:58:53 +02:00 |
script_debugger_local.cpp
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Rename profiler "Idle Time" to "Process Time"
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2022-07-27 15:08:06 +02:00 |
script_debugger_local.h
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
SCsub
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
typedefs.h
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
version.h
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |