pandemonium_engine/modules/web/html/markdown_renderer.h

115 lines
4.0 KiB
C++

#ifndef MARKDOWN_RENDERER_H
#define MARKDOWN_RENDERER_H
/*************************************************************************/
/* markdown_renderer.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/string/ustring.h"
#include "core/object/reference.h"
class MarkdownRenderer : public Reference {
GDCLASS(MarkdownRenderer, Reference);
public:
enum RenderType {
RENDER_TYPE_HTML = 0,
RENDER_TYPE_HTML_TOC = 1,
};
enum HTMLFlags {
HTML_FLAG_SKIP_HTML = 1 << 0,
HTML_FLAG_ESCAPE = 1 << 1,
HTML_FLAG_HARD_WRAP = 1 << 2,
HTML_FLAG_USE_XHTML = 1 << 3,
};
enum MarkdownExtensions {
EXTENSION_TABLES = 1 << 0,
EXTENSION_FENCED_CODE = 1 << 1,
EXTENSION_FOOTNOTES = 1 << 2,
EXTENSION_AUTOLINK = 1 << 3,
EXTENSION_STRKIETHROUGH = 1 << 4,
EXTENSION_UNDERLINE = 1 << 5,
EXTENSION_HIGHLIGHT = 1 << 6,
EXTENSION_QUOTE = 1 << 7,
EXTENSION_SUPERSCRIPT = 1 << 8,
EXTENSION_MATH = 1 << 9,
EXTENSION_NO_INTRA_EMPHASIS = 1 << 10,
EXTENSION_SPACE_HEADERS = 1 << 11,
EXTENSION_MATH_EXPLICIT = 1 << 12,
EXTENSION_DISABLE_INDENTED_CODE = 1 << 13,
};
public:
RenderType get_render_type();
void set_render_type(const RenderType val);
int get_html_flags();
void set_html_flags(const int val);
int get_markdown_extensions();
void set_markdown_extensions(const int val);
int get_max_nesting();
void set_max_nesting(const int val);
bool get_use_smartypants();
void set_use_smartypants(const bool val);
int get_toc_level();
void set_toc_level(const int val);
String render_to_html(const String &markdown);
MarkdownRenderer();
virtual ~MarkdownRenderer();
protected:
static void _bind_methods();
RenderType _render_type;
int _html_flags;
int _markdown_extensions;
int _max_nesting;
int _toc_level;
bool _use_smartypants;
};
VARIANT_ENUM_CAST(MarkdownRenderer::RenderType);
VARIANT_ENUM_CAST(MarkdownRenderer::HTMLFlags);
VARIANT_ENUM_CAST(MarkdownRenderer::MarkdownExtensions);
#endif