#ifndef MARKDOWN_RENDERER_H #define MARKDOWN_RENDERER_H /*************************************************************************/ /* markdown_renderer.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/string/ustring.h" #include "core/object/reference.h" class MarkdownRenderer : public Reference { GDCLASS(MarkdownRenderer, Reference); public: enum RenderType { RENDER_TYPE_HTML = 0, RENDER_TYPE_HTML_TOC = 1, }; enum HTMLFlags { HTML_FLAG_SKIP_HTML = 1 << 0, HTML_FLAG_ESCAPE = 1 << 1, HTML_FLAG_HARD_WRAP = 1 << 2, HTML_FLAG_USE_XHTML = 1 << 3, }; enum MarkdownExtensions { EXTENSION_TABLES = 1 << 0, EXTENSION_FENCED_CODE = 1 << 1, EXTENSION_FOOTNOTES = 1 << 2, EXTENSION_AUTOLINK = 1 << 3, EXTENSION_STRKIETHROUGH = 1 << 4, EXTENSION_UNDERLINE = 1 << 5, EXTENSION_HIGHLIGHT = 1 << 6, EXTENSION_QUOTE = 1 << 7, EXTENSION_SUPERSCRIPT = 1 << 8, EXTENSION_MATH = 1 << 9, EXTENSION_NO_INTRA_EMPHASIS = 1 << 10, EXTENSION_SPACE_HEADERS = 1 << 11, EXTENSION_MATH_EXPLICIT = 1 << 12, EXTENSION_DISABLE_INDENTED_CODE = 1 << 13, }; public: RenderType get_render_type(); void set_render_type(const RenderType val); int get_html_flags(); void set_html_flags(const int val); int get_markdown_extensions(); void set_markdown_extensions(const int val); int get_max_nesting(); void set_max_nesting(const int val); bool get_use_smartypants(); void set_use_smartypants(const bool val); int get_toc_level(); void set_toc_level(const int val); String render_to_html(const String &markdown); MarkdownRenderer(); virtual ~MarkdownRenderer(); protected: static void _bind_methods(); RenderType _render_type; int _html_flags; int _markdown_extensions; int _max_nesting; int _toc_level; bool _use_smartypants; }; VARIANT_ENUM_CAST(MarkdownRenderer::RenderType); VARIANT_ENUM_CAST(MarkdownRenderer::HTMLFlags); VARIANT_ENUM_CAST(MarkdownRenderer::MarkdownExtensions); #endif