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d6a677f878
Moving objects being added during instance_moving_create() were incorrectly not forcing a full check to find which room they were within. This could result in moving objects being re-added not correctly identifying their current room, and thus culling incorrectly. This PR forces a full check on calling instance_moving_create. |
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.. | ||
audio | ||
physics | ||
physics_2d | ||
visual | ||
audio_server.cpp | ||
audio_server.h | ||
navigation_2d_server.cpp | ||
navigation_2d_server.h | ||
navigation_server.cpp | ||
navigation_server.h | ||
physics_2d_server.cpp | ||
physics_2d_server.h | ||
physics_server.cpp | ||
physics_server.h | ||
register_server_types.cpp | ||
register_server_types.h | ||
SCsub | ||
server_wrap_mt_common.h | ||
visual_server_callbacks.cpp | ||
visual_server_callbacks.h | ||
visual_server.cpp | ||
visual_server.h |