pandemonium_engine/modules/navigation
smix8 62e781b914 Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty

(cherry picked from commit caceceab0819dca9da4ca3c268bc07ded933e332)
2022-07-28 11:52:25 +02:00
..
config.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
godot_navigation_server.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
nav_map.cpp Fix crash in GodotNavigationServer::map_get_path, fixes #60413 2022-07-26 15:09:40 +02:00
nav_map.h Ported: rvo2: Sync with upstream commit bfc0486 2022-07-27 19:55:02 +02:00
nav_region.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
nav_region.h Clang format all files. 2022-03-18 19:00:13 +01:00
nav_rid.h Clang format all files. 2022-03-18 19:00:13 +01:00
nav_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_mesh_editor_plugin.cpp Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
navigation_mesh_editor_plugin.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_mesh_generator.cpp Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty 2022-07-28 11:52:25 +02:00
navigation_mesh_generator.h Ported: Fix navmesh baking, fixes #57148 2022-07-25 22:57:51 +02:00
pandemonium_navigation_server.cpp Ported: Make Navigation Agents and Obstacles respect parent process mode 2022-07-27 20:07:55 +02:00
pandemonium_navigation_server.h Ported: Add NavigationServer2D/3D API functions to find missing RID info 2022-07-27 18:58:09 +02:00
register_types.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
register_types.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
rvo_agent.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
rvo_agent.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00