pandemonium_engine/platform
Relintai ba39fa8970 Ported: Fix incorrect Android scancodes - madmiraal
Also ported:  Fix wrong android key mapping.
Fixes the wrong mapping of `Key::HOME`. Androids `KEYCODE_HOME` is in fact the hardware home button the right mapping is `KEYCODE_MOVE_HOME`.
Also adds mappings to keys that were not present before.
- HolonProduction
2f7de4c8ed
477d24b6d1
2022-11-30 18:58:00 +01:00
..
android Ported: Fix incorrect Android scancodes - madmiraal 2022-11-30 18:58:00 +01:00
frt Ported: flush buffered events 2022-10-08 19:30:42 +02:00
frt_sdl Updated frt2 to the latest. https://github.com/efornara/frt/commits/2.0 2022-10-08 19:36:12 +02:00
iphone Use image loader directly to avoid "resource as image file" errors. 2022-11-30 18:41:01 +01:00
javascript Ported: Change auto to default in cursor css settings. 2022-10-08 17:34:43 +02:00
osx Use image loader directly to avoid "resource as image file" errors. 2022-11-30 18:41:01 +01:00
server SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
windows Windows icon export improvements. 2022-11-30 14:38:28 +01:00
x11 Don't try to include x86 assembly into non-x86 based platforms when cross compiling the x11 platform on x86. 2022-10-12 12:18:56 +02:00
register_platform_apis.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00