pandemonium_engine/modules
Rémi Verschelde 357393cac8 pcre2: Update to upstream version 10.42 (take two)
Changelog: https://github.com/PCRE2Project/pcre2/blob/pcre2-10.42/ChangeLog

This fixes support for RISC-V architectures in the sljit library, so we
enable the module's compilation for `rv64` too.

(cherry picked from commit e289cf7085f0edda5e5ea253be6806a08abb4777)
2023-08-30 10:05:49 +02:00
..
bmp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
broken_seals_module Re-extracted class docs. 2023-08-26 22:41:21 +02:00
cscript Updated the links in the docs. 2023-08-29 22:33:15 +02:00
csg Updated the links in the docs. 2023-08-29 22:33:15 +02:00
database Re-extracted class docs. 2023-08-26 22:41:21 +02:00
database_sqlite Re-extracted class docs. 2023-08-26 22:41:21 +02:00
dds Remove unused variables. 2023-08-27 13:19:58 +02:00
enet Updated the links in the docs. 2023-08-29 22:33:15 +02:00
entity_spell_system Re-extracted class docs. 2023-08-26 22:41:21 +02:00
fastnoise Re-extracted class docs. 2023-08-26 22:41:21 +02:00
freetype Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
gdnative Updated the links in the docs. 2023-08-29 22:33:15 +02:00
gdscript Updated the links in the docs. 2023-08-29 22:33:15 +02:00
gridmap Updated the links in the docs. 2023-08-29 22:33:15 +02:00
hdr Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
http_server_simple Added translate_to() method to TranslationServer, and trt() method to Object. This let's you transalte strings into specific (noon app wide) locales. 2023-08-29 22:02:31 +02:00
jpg Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
lz4 Re-extracted class docs. 2023-08-26 22:41:21 +02:00
material_maker Re-extracted class docs. 2023-08-26 22:41:21 +02:00
mbedtls Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
mesh_data_resource Re-extracted class docs. 2023-08-26 22:41:21 +02:00
mesh_utils Re-extracted class docs. 2023-08-26 22:41:21 +02:00
minimp3 Re-extracted class docs. 2023-08-26 22:41:21 +02:00
navigation Renamed neighbor_dist properties / getters / setters for the navigation server. 2023-06-12 08:37:57 +02:00
navigation_dummy Renamed neighbor_dist properties / getters / setters for the navigation server. 2023-06-12 08:37:57 +02:00
navigation_geometry_parsers Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
navigation_mesh_generator Remove temp code. 2023-06-07 09:21:42 +02:00
network_synchronizer Re-extracted class docs. 2023-08-26 22:41:21 +02:00
ogg Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
opensimplex Re-extracted class docs. 2023-08-26 22:41:21 +02:00
opus Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
paint Added docs for the new Paint Nodes. 2023-08-26 22:59:37 +02:00
props Re-extracted class docs. 2023-08-26 22:41:21 +02:00
props_2d Re-extracted class docs. 2023-08-26 22:41:21 +02:00
pvr Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
regex pcre2: Update to upstream version 10.42 (take two) 2023-08-30 10:05:49 +02:00
skeleton_2d Updated the links in the docs. 2023-08-29 22:33:15 +02:00
skeleton_3d Re-extracted class docs. 2023-08-26 22:41:21 +02:00
squish Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
stb_vorbis Re-extracted class docs. 2023-08-26 22:41:21 +02:00
steering_ai Re-extracted class docs. 2023-08-26 22:41:21 +02:00
svg Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
terraman Re-extracted class docs. 2023-08-26 22:41:21 +02:00
terraman_2d Re-extracted class docs. 2023-08-26 22:41:21 +02:00
texture_packer Re-extracted class docs. 2023-08-26 22:41:21 +02:00
tga Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
theora Re-extracted class docs. 2023-08-26 22:41:21 +02:00
tile_map Re-extracted class docs. 2023-08-26 22:41:21 +02:00
ui_extensions Re-extracted class docs. 2023-08-26 22:41:21 +02:00
unit_test Re-extracted class docs. 2023-08-26 22:41:21 +02:00
upnp Re-extracted class docs. 2023-08-26 22:41:21 +02:00
users Re-extracted class docs. 2023-08-26 22:41:21 +02:00
vhacd Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
vorbis Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
voxelman Re-extracted class docs. 2023-08-26 22:41:21 +02:00
web Re-extracted class docs. 2023-08-26 22:41:21 +02:00
websocket Re-extracted class docs. 2023-08-26 22:41:21 +02:00
wfc Re-extracted class docs. 2023-08-26 22:41:21 +02:00
modules_builders.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
register_module_types.h Comment and add more ModuleRegistrationLevels. 2023-01-15 17:03:36 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00