mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 04:16:50 +01:00
37 lines
1.2 KiB
XML
37 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="PhysicsBody" inherits="CollisionObject" version="3.11">
|
|
<brief_description>
|
|
Base class for all objects affected by physics in 3D space.
|
|
</brief_description>
|
|
<description>
|
|
PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it.
|
|
</description>
|
|
<tutorials>
|
|
<link>$DOCS_URL/tutorials/physics/physics_introduction.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="add_collision_exception_with">
|
|
<return type="void" />
|
|
<argument index="0" name="body" type="Node" />
|
|
<description>
|
|
Adds a body to the list of bodies that this body can't collide with.
|
|
</description>
|
|
</method>
|
|
<method name="get_collision_exceptions">
|
|
<return type="Array" />
|
|
<description>
|
|
Returns an array of nodes that were added as collision exceptions for this body.
|
|
</description>
|
|
</method>
|
|
<method name="remove_collision_exception_with">
|
|
<return type="void" />
|
|
<argument index="0" name="body" type="Node" />
|
|
<description>
|
|
Removes a body from the list of bodies that this body can't collide with.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<constants>
|
|
</constants>
|
|
</class>
|