pandemonium_engine/modules/navigation
2022-07-29 10:14:05 +02:00
..
config.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
godot_navigation_server.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
nav_map.cpp Ported: Print NavMap error only once for invalid NavMesh.- fire 2022-07-29 10:14:05 +02:00
nav_map.h Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
nav_region.cpp Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
nav_region.h Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
nav_rid.h Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
nav_utils.h Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
navigation_mesh_editor_plugin.cpp Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
navigation_mesh_editor_plugin.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_mesh_generator.cpp Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty 2022-07-28 11:52:25 +02:00
navigation_mesh_generator.h Ported: Fix navmesh baking, fixes #57148 2022-07-25 22:57:51 +02:00
pandemonium_navigation_server.cpp Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
pandemonium_navigation_server.h Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
register_types.cpp Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
register_types.h Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
rvo_agent.cpp Fix crash of navigation agents callback when object is invalid 2022-07-29 09:04:03 +02:00
rvo_agent.h Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00