pandemonium_engine/modules/cscript
Relintai bb5acfd745 Ported: [3.5] Update NavigationServer backport
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
..
doc_classes Mass rename classes in the cscript module. 2022-07-12 19:55:21 +02:00
editor Separate syntax highlighting options. 2022-07-13 00:09:59 +02:00
icons Added a new cscript module. It's a copy of gdscript, and it's build is disabled for now. I plan to experiment with it to have a scripting language that's syntax is as close to c (c++) as possible. 2022-07-12 12:20:34 +02:00
config.py Fixed remaining issues and added cscript to the build. 2022-07-12 22:58:44 +02:00
cscript_compiler.cpp Ported: Fix warnings found by Emscripten 3.1.10 2022-07-27 18:39:35 +02:00
cscript_compiler.h Mass rename classes in the cscript module. 2022-07-12 19:55:21 +02:00
cscript_editor.cpp Removed yield from cscript. 2022-07-13 00:38:23 +02:00
cscript_function.cpp Removed yield from cscript. 2022-07-13 00:38:23 +02:00
cscript_function.h Removed yield from cscript. 2022-07-13 00:38:23 +02:00
cscript_functions.cpp Mass rename classes in the cscript module. 2022-07-12 19:55:21 +02:00
cscript_functions.h Mass rename classes in the cscript module. 2022-07-12 19:55:21 +02:00
cscript_parser.cpp Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
cscript_parser.h Removed yield from cscript. 2022-07-13 00:38:23 +02:00
cscript_tokenizer.cpp Removed yield from cscript. 2022-07-13 00:38:23 +02:00
cscript_tokenizer.h Removed yield from cscript. 2022-07-13 00:38:23 +02:00
cscript.cpp Removed yield from cscript. 2022-07-13 00:38:23 +02:00
cscript.h Removed yield from cscript. 2022-07-13 00:38:23 +02:00
register_types.cpp Removed yield from cscript. 2022-07-13 00:38:23 +02:00
register_types.h Mass rename classes in the cscript module. 2022-07-12 19:55:21 +02:00
SCsub Added a new cscript module. It's a copy of gdscript, and it's build is disabled for now. I plan to experiment with it to have a scripting language that's syntax is as close to c (c++) as possible. 2022-07-12 12:20:34 +02:00