pandemonium_engine/platform
Relintai 54c49a25a0 Ported: Fix issue preventing the Android Editor from displaying the project content
The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached.
This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.
-m4gr3d
30479543b0
2022-08-19 02:23:57 +02:00
..
android Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
frt Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
frt_sdl Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
iphone Moved a few more core classes. 2022-08-17 17:43:49 +02:00
javascript Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
osx Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
server Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
windows Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
x11 Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
register_platform_apis.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00