pandemonium_engine/modules/terraman/world/blocky/terrain_chunk_blocky.h

21 lines
361 B
C++

#ifndef TERRAIN_CHUNK_BLOCKY_H
#define TERRAIN_CHUNK_BLOCKY_H
#include "../default/terrain_chunk_default.h"
class TerrainChunkBlocky : public TerrainChunkDefault {
GDCLASS(TerrainChunkBlocky, TerrainChunkDefault);
public:
TerrainChunkBlocky();
~TerrainChunkBlocky();
protected:
virtual void _setup_channels();
static void _bind_methods();
};
#endif