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21 lines
361 B
C++
21 lines
361 B
C++
#ifndef TERRAIN_CHUNK_BLOCKY_H
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#define TERRAIN_CHUNK_BLOCKY_H
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#include "../default/terrain_chunk_default.h"
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class TerrainChunkBlocky : public TerrainChunkDefault {
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GDCLASS(TerrainChunkBlocky, TerrainChunkDefault);
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public:
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TerrainChunkBlocky();
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~TerrainChunkBlocky();
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protected:
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virtual void _setup_channels();
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static void _bind_methods();
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};
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#endif
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