pandemonium_engine/modules/mesh_utils
2023-12-17 22:59:50 +01:00
..
delaunay Backported from Godot4: Clean up Hash Functions 2022-08-17 10:42:50 +02:00
doc_classes Re-extracted class docs. 2023-10-12 01:59:32 +02:00
xatlas Added COPYRIGHT.txt for the mesh utils module. 2022-12-31 21:27:55 +01:00
.gitignore Run godot's formatting script. 2022-03-16 09:02:48 +01:00
config.py Added COPYRIGHT.txt for the mesh utils module. 2022-12-31 21:27:55 +01:00
COPYRIGHT.txt Fix typo. 2022-12-31 21:50:45 +01:00
defines.h Removed the CONNECT and DISCONNECT macros. 2022-03-18 10:32:50 +01:00
fast_quadratic_mesh_simplifier.cpp Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
fast_quadratic_mesh_simplifier.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
fqms.h Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
LICENSE Updated more copyright headers for 2023. 2022-12-31 21:07:05 +01:00
mesh_merger.cpp Removed my old copyright headers. 2023-12-17 22:59:50 +01:00
mesh_merger.h Moved meshes to a new subfolder. 2023-12-10 15:22:09 +01:00
mesh_utils.cpp Moved back the servers and resources from core. 2023-12-10 23:11:07 +01:00
mesh_utils.h Removed my old copyright headers. 2023-12-17 22:59:50 +01:00
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub Fix build. 2023-07-13 14:47:04 +02:00
simplify.h Moved back the servers and resources from core. 2023-12-10 23:11:07 +01:00