mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 06:07:14 +01:00
bc5b8b61ec
(cherry picked from commit 533336559325af95bdf85fef88041ee4af82a705)
502 lines
14 KiB
Markdown
Vendored
502 lines
14 KiB
Markdown
Vendored
# Third party libraries
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Please keep categories (`##` level) listed alphabetically and matching their
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respective folder names. Use two empty lines to separate categories for
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readability.
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## brotli
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- Upstream: https://github.com/google/brotli
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- Version: git (ed1995b6bda19244070ab5d331111f16f67c8054, 2023)
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- License: MIT
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Files extracted from upstream source:
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- `common/`, `dec/` and `include/` folders from `c/`,
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minus the `dictionary.bin*` files
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- `LICENSE`
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## certs
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- Upstream: Mozilla, via https://github.com/bagder/ca-bundle
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- Version: git (3aaca635bad074a0ce5c15fa8aa0dff47f5c639a, 2023)
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- License: MPL 2.0
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## cvtt
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- Upstream: https://github.com/elasota/cvtt
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- Version: 1.0.0-beta4 (cc8472a04ba110fe999c686d07af40f7839051fd, 2018)
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- License: MIT
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Files extracted from upstream source:
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- all .cpp, .h, and .txt files in ConvectionKernels/
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## enet
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- Upstream: http://enet.bespin.org
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- Version: git (ea4607a90dbfbcf4da2669ea998585253d8e70b1, 2023)
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- License: MIT
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Files extracted from upstream source:
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- all .c files in the main directory (except unix.c win32.c)
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- the include/enet/ folder as enet/ (except unix.h win32.h)
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- LICENSE file
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Important: enet.h, host.c, protocol.c have been slightly modified
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to be usable by Godot's socket implementation and allow IPv6 and DTLS.
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Apply the patches in the `patches/` folder when syncing on newer upstream
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commits.
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Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide
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enet socket implementation using Godot classes.
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It is still possible to build against a system wide ENet but doing so
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will limit its functionality to IPv4 only.
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## etc2comp
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- Upstream: https://github.com/google/etc2comp
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- Version: git (9cd0f9cae0f32338943699bb418107db61bb66f2, 2017)
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- License: Apache 2.0
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Files extracted from upstream source:
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- all .cpp and .h files in EtcLib/
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- README.md, LICENSE, AUTHORS
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Important: Some files have Godot-made changes.
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They are marked with `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --`
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comments.
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## fonts
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- `NotoSans*.woff2`, `NotoNaskhArabicUI_Regular.woff2`:
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* Upstream: https://github.com/googlei18n/noto-fonts
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* Version: 1.06 (2017)
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* License: OFL-1.1
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* Comment: Use UI font variant if available, because it has tight vertical metrics and
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good for UI.
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- `Hack_Regular.woff2`:
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* Upstream: https://github.com/source-foundry/Hack
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* Version: 3.003 (2018)
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* License: MIT + Bitstream Vera License
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- `DroidSans*.woff2`:
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* Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
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* Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
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* License: Apache 2.0
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- All fonts are converted from the `.ttf` sources using `https://github.com/google/woff2` tool.
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## freetype
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- Upstream: https://www.freetype.org
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- Version: 2.12.1 (e8ebfe988b5f57bfb9a3ecb13c70d9791bce9ecf, 2022)
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- License: FreeType License (BSD-like)
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Files extracted from upstream source:
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- `src/` folder, minus the `dlg` and `tools` subfolders
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* These files can be removed: `.dat`, `.diff`, `.mk`, `.rc`, `README*`
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* In `src/gzip/`, remove zlib files (everything but `ftgzip.c` and `ftzconf.h`)
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- `include/` folder, minus the `dlg` subfolder
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- `LICENSE.TXT` and `docs/FTL.TXT`
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Some changes have been made in order to prevent LTO from removing code.
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They are marked with `// -- GODOT start --` and `// -- GODOT end --`
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comments. Apply the patches in the `patches/` folder when syncing on newer upstream
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commits.
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## glad
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- Upstream: https://github.com/Dav1dde/glad
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- Version: 0.1.34 (a5ca31c88a4cc5847ea012629aff3690f261c7c4, 2020)
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- License: MIT
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The files we package are automatically generated.
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See the header of glad.c for instructions on how to generate them for
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the GLES version Godot targets.
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## jpeg-compressor
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- Upstream: https://github.com/richgel999/jpeg-compressor
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- Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020)
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- License: Public domain or MIT
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Files extracted from upstream source:
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- `jpgd*.{c,h}`
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## libogg
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- Upstream: https://www.xiph.org/ogg
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- Version: 1.3.5 (e1774cd77f471443541596e09078e78fdc342e4f, 2021)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `src/*.{c,h}`
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- `include/ogg/*.h` in `ogg/` (run `configure` to generate `config_types.h`)
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- `COPYING`
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## libpng
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- Upstream: http://libpng.org/pub/png/libpng.html
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- Version: 1.6.40 (f135775ad4e5d4408d2e12ffcc71bb36e6b48551, 2023)
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- License: libpng/zlib
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Files extracted from upstream source:
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- all .c and .h files of the main directory, except from
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`example.c` and `pngtest.c`
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- the arm/ folder
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- `scripts/pnglibconf.h.prebuilt` as `pnglibconf.h`
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- `LICENSE`
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## libtheora
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- Upstream: https://www.theora.org
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- Version: 1.1.1 (2010)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- all .c, .h in lib/
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- all .h files in include/theora/ as theora/
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- COPYING and LICENSE
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Upstream patches included in the `patches` directory have been applied
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on top of the 1.1.1 source (not included in any stable release yet).
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## libvorbis
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- Upstream: https://www.xiph.org/vorbis
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- Version: 1.3.7 (0657aee69dec8508a0011f47f3b69d7538e9d262, 2020)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `lib/*` except from: `lookups.pl`, `Makefile.*`
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- `include/vorbis/*.h` as `vorbis/`
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- `COPYING`
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## mbedtls
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- Upstream: https://github.com/Mbed-TLS/mbedtls
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- Version: 2.28.5 (47e8cc9db2e469d902b0e3093ae9e482c3d87188, 2023)
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- License: Apache 2.0
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File extracted from upstream release tarball:
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- All `*.h` from `include/mbedtls/` to `thirdparty/mbedtls/include/mbedtls/` except `config_psa.h` and `psa_util.h`.
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- All `*.c` and `*.h` from `library/` to `thirdparty/mbedtls/library/` except those starting with `psa_*`.
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- The `LICENSE` file.
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- Applied the patch in `patches/1453.diff` (upstream PR:
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https://github.com/ARMmbed/mbedtls/pull/1453).
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Applied the patch in `patches/windows-arm64-hardclock.diff`.
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Applied the patch in `aesni-no-arm-intrinsics.patch` also to fix UWP build.
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- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
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providing configuration for light bundling with core.
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## minimp3
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- Upstream: https://github.com/lieff/minimp3
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- Version: git (afb604c06bc8beb145fecd42c0ceb5bda8795144, 2021)
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- License: CC0 1.0
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Files extracted from upstream repository:
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- `minimp3.h`
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- `minimp3_ex.h`
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- `LICENSE`
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## miniupnpc
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- Upstream: https://github.com/miniupnp/miniupnp
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- Version: 2.2.5 (58837ef586278d18cbebee50be758835ed4be79a, 2023)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- Copy `miniupnpc/src` and `miniupnpc/include` to `thirdparty/miniupnpc`
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- Remove the following test or sample files:
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`listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test*`
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- `LICENSE`
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The only modified file is `src/miniupnpcstrings.h`, which was created for Godot
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(it is usually autogenerated by cmake). Bump the version number for miniupnpc in
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that file when upgrading.
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## minizip
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- Upstream: https://www.zlib.net
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- Version: 1.2.13 (zlib contrib, 2022)
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- License: zlib
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Files extracted from the upstream source:
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- From `contrib/minizip`:
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`{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}`
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`MiniZip64_info.txt`
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Important: Some files have Godot-made changes for use in core/io.
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They are marked with `/* PANDEMONIUM start */` and `/* PANDEMONIUM end */`
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comments and a patch is provided in the `patches` folder.
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## misc
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Collection of single-file libraries used in Godot components.
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- `clipper.{cpp,hpp}`
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* Upstream: https://sourceforge.net/projects/polyclipping
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* Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling)
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* License: BSL-1.0
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- `fastlz.{c,h}`
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* Upstream: https://github.com/ariya/FastLZ
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* Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020)
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* License: MIT
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- `hq2x.{cpp,h}`
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* Upstream: https://github.com/brunexgeek/hqx
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* Version: TBD, file structure differs
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* License: Apache 2.0
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- `ifaddrs-android.{cc,h}`
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* Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h
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* Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013)
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* License: BSD-3-Clause
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- `mikktspace.{c,h}`
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* Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/
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* Version: 1.0 (2011)
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* License: zlib
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- `open-simplex-noise.{c,h}`
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* Upstream: https://github.com/smcameron/open-simplex-noise-in-c
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* Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes
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* License: Public Domain or Unlicense
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- `pcg.{cpp,h}`
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* Upstream: http://www.pcg-random.org
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* Version: minimal C implementation, http://www.pcg-random.org/download.html
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* License: Apache 2.0
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- `smaz.{c,h}`
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* Upstream: https://github.com/antirez/smaz
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* Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012)
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* License: BSD-3-Clause
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* Modifications: use `const char*` instead of `char*` for input string
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- `stb_rect_pack.h`
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* Upstream: https://github.com/nothings/stb
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* Version: 1.01 (1ee679ca2ef753a528db5ba6801e1067b40481b8, 2021)
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* License: Public Domain or Unlicense or MIT
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- `stb_vorbis.c`
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* Upstream: https://github.com/nothings/stb
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* Version: 1.22 (1ee679ca2ef753a528db5ba6801e1067b40481b8, 2021)
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* License: Public Domain or Unlicense or MIT
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- `triangulator.{cpp,h}`
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* Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`)
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* Version: TBD, class was renamed
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* License: MIT
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- `yuv2rgb.h`
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* Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check)
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* Version: ?
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* License: BSD
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## nanosvg
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- Upstream: https://github.com/memononen/nanosvg
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- Version: git (f0a3e1034dd22e2e87e5db22401e44998383124e, 2022)
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- License: zlib
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Files extracted from the upstream source:
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- All `.h` files in `src/`
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- `LICENSE.txt`
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`nanosvg.cc` is a custom file added to configure the build of the header only
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library.
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## opus
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- Upstream: https://opus-codec.org
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- Version: 1.1.5 (opus) and 0.8 (opusfile) (2017)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- all .c and .h files in src/ (both opus and opusfile)
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- all .h files in include/ (both opus and opusfile) as opus/
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- remove unused `opus_demo.c`,
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- remove `http.c`, `wincerts.c` and `winerrno.h` (part of
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unused libopusurl)
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- celt/ and silk/ subfolders
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- COPYING
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## pcre2
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- Upstream: http://www.pcre.org
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- Version: 10.42 (52c08847921a324c804cabf2814549f50bce1265, 2022)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
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- All .h files in src/ apart from pcre2posix.h
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- src/pcre2_jit_match.c
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- src/pcre2_jit_misc.c
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- src/sljit/
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- AUTHORS and LICENCE
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A sljit patch from upstream was backported to fix macOS < 11.0 compilation
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in 10.40, it can be found in the `patches` folder.
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## pvrtccompressor
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- Upstream: https://bitbucket.org/jthlim/pvrtccompressor (dead link)
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Unofficial backup fork: https://github.com/LibreGamesArchive/PVRTCCompressor
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- Version: hg (cf7177748ee0dcdccfe89716dc11a47d2dc81af5, 2015)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- all .cpp and .h files apart from `main.cpp`
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- LICENSE.TXT
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## recastnavigation
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- Upstream: https://github.com/recastnavigation/recastnavigation
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- Version: 1.6.0 (6dc1667f580357e8a2154c28b7867bea7e8ad3a7, 2023)
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- License: zlib
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Files extracted from upstream source:
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- `Recast/` folder without `CMakeLists.txt`
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- License.txt
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## rvo2
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For 2D in `rvo2_2d` folder
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- Upstream: https://github.com/snape/RVO2
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- Version: git (f7c5380235f6c9ac8d19cbf71fc94e2d4758b0a3, 2021)
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- License: Apache 2.0
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For 3D in `rvo2_3d` folder
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- Upstream: https://github.com/snape/RVO2-3D
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- Version: git (bfc048670a4e85066e86a1f923d8ea92e3add3b2, 2021)
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- License: Apache 2.0
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Files extracted from upstream source:
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- All .cpp and .h files in the `src/` folder except for Export.h and RVO.h
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- LICENSE
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Important: Nearly all files have Godot-made changes and renames
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to make the 2D and 3D rvo libraries compatible with each other
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and solve conflicts and also enrich the feature set originally
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proposed by these libraries and better integrate them with Godot.
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## squish
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- Upstream: https://sourceforge.net/projects/libsquish
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- Version: 1.15 (r104, 2017)
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- License: MIT
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Files extracted from upstream source:
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- all .cpp, .h and .inl files
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Important: Some files have Godot-made changes.
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They are marked with `// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --`
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comments and a patch is provided in the squish/ folder.
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## tinyexr
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- Upstream: https://github.com/syoyo/tinyexr
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- Version: 1.0.7 (6e8cac308cdf4d717078f3f37c4aa39bf3b356b4, 2023)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- `tinyexr.{cc,h}`
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The `tinyexr.cc` file was modified to include `zlib.h` which we provide,
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instead of `miniz.h` as an external dependency.
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## vhacd
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- Upstream: https://github.com/kmammou/v-hacd
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- Version: git (b07958e18e01d504e3af80eeaeb9f033226533d7, 2019)
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- License: BSD-3-Clause
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Files extracted from upstream source:
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- From `src/VHACD_Lib/`: `inc`, `public` and `src`
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- `LICENSE`
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Some downstream changes have been made and are identified by
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`// -- PANDEMONIUM start --` and `// -- PANDEMONIUM end --` comments.
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They can be reapplied using the patches included in the `vhacd`
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folder.
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## wslay
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- Upstream: https://github.com/tatsuhiro-t/wslay
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- Version: 1.1.1+git (0e7d106ff89ad6638090fd811a9b2e4c5dda8d40, 2022)
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- License: MIT
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File extracted from upstream release tarball:
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- Run `cmake .` to generate `config.h` and `wslayver.h`.
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Contents might need tweaking for Godot, review diff.
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|
- All `*.c` and `*.h` files from `lib/`
|
|
- All `*.h` in `lib/includes/wslay/` as `wslay/`
|
|
- `wslay/wslay.h` has a small Godot addition to fix MSVC build.
|
|
See `patches/msvcfix.diff`
|
|
- `COPYING`
|
|
|
|
|
|
## zlib
|
|
|
|
- Upstream: https://www.zlib.net
|
|
- Version: 1.2.13 (2022)
|
|
- License: zlib
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- All `*.c` and `*.h` files
|
|
- `LICENSE`
|
|
|
|
|
|
## zstd
|
|
|
|
- Upstream: https://github.com/facebook/zstd
|
|
- Version: 1.5.5 (63779c798237346c2b245c546c40b72a5a5913fe, 2023)
|
|
- License: BSD-3-Clause
|
|
|
|
Files extracted from upstream source:
|
|
|
|
- `lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}`
|
|
- `LICENSE`
|