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debugger_ui
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Updated NetworkSynchronizer from https://github.com/GameNetworking/network_synchronizer/tree/godot-3.x . f12fee66a7e3eb2013d6c5437837770455105b91 (Merge commit: cc3c7d244adea8b25822f43963618fd2dbf18ec8)
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2023-12-25 19:27:07 +01:00 |
doc_classes
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Re-extracted class docs.
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2023-12-25 20:20:30 +01:00 |
icons
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Updated NetworkSynchronizer from https://github.com/GameNetworking/network_synchronizer/tree/godot-3.x . f12fee66a7e3eb2013d6c5437837770455105b91 (Merge commit: cc3c7d244adea8b25822f43963618fd2dbf18ec8)
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2023-12-25 19:27:07 +01:00 |
.clang-format
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Updated NetworkSynchronizer from https://github.com/GameNetworking/network_synchronizer/tree/godot-3.x . f12fee66a7e3eb2013d6c5437837770455105b91 (Merge commit: cc3c7d244adea8b25822f43963618fd2dbf18ec8)
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2023-12-25 19:27:07 +01:00 |
.gitattributes
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Updated NetworkSynchronizer from https://github.com/GameNetworking/network_synchronizer/tree/godot-3.x . f12fee66a7e3eb2013d6c5437837770455105b91 (Merge commit: cc3c7d244adea8b25822f43963618fd2dbf18ec8)
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2023-12-25 19:27:07 +01:00 |
.gitignore
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Updated NetworkSynchronizer from https://github.com/GameNetworking/network_synchronizer/tree/godot-3.x . f12fee66a7e3eb2013d6c5437837770455105b91 (Merge commit: cc3c7d244adea8b25822f43963618fd2dbf18ec8)
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2023-12-25 19:27:07 +01:00 |
bit_array.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
bit_array.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
compat_object_id.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
config.py
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Added missing classes to config.py.
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2023-12-25 19:38:05 +01:00 |
data_buffer.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
data_buffer.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
input_network_encoder.cpp
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Fixed warning.
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2023-12-25 21:06:39 +01:00 |
input_network_encoder.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
net_action_info.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
net_action_info.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
net_action_processor.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
net_action_processor.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
net_action.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
net_action.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
net_utilities.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
net_utilities.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
networked_controller.cpp
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Fixed warning.
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2023-12-25 20:48:01 +01:00 |
networked_controller.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
register_types.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
register_types.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
scene_diff.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
scene_diff.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
scene_synchronizer_debugger.cpp
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Now SceneSynchronizerDebugger can properly create it's debugger.py file.
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2023-12-25 20:48:32 +01:00 |
scene_synchronizer_debugger.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
scene_synchronizer.cpp
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
scene_synchronizer.h
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Ran the clang format script.
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2023-12-25 20:27:28 +01:00 |
SCsub
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Updated NetworkSynchronizer from https://github.com/GameNetworking/network_synchronizer/tree/godot-3.x . f12fee66a7e3eb2013d6c5437837770455105b91 (Merge commit: cc3c7d244adea8b25822f43963618fd2dbf18ec8)
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2023-12-25 19:27:07 +01:00 |