pandemonium_engine/platform/javascript
2022-03-18 19:00:13 +01:00
..
api Clang format all files. 2022-03-18 19:00:13 +01:00
export Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
js Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
.eslintrc.engine.js Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
.eslintrc.js Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
.eslintrc.libs.js Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
audio_driver_javascript.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
audio_driver_javascript.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect.py Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything. 2022-03-18 17:04:14 +01:00
dom_keys.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
emscripten_helpers.py Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
godot_audio.h Clang format all files. 2022-03-18 19:00:13 +01:00
godot_js.h Clang format all files. 2022-03-18 19:00:13 +01:00
http_client_javascript.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
http_client.h.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
javascript_main.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
javascript_runtime.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
javascript_singleton.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
os_javascript.cpp Fix typo in the javascript backend. 2022-03-16 09:05:33 +01:00
os_javascript.h Clang format all files. 2022-03-18 19:00:13 +01:00
package-lock.json Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
package.json Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
platform_config.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
run_icon.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
serve.json Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.